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|
/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
Copyright (C) 2000-2009 Darklegion Development
This file is part of Tremulous.
Tremulous is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Tremulous is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Tremulous; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
/*
===========================================================================
TREMULOUS EDGE MOD SRC FILE
===========================================================================
*/
// this file holds commands that can be executed by the server console, but not remote clients
#include "g_local.h"
/*
===================
Svcmd_EntityList_f
===================
*/
void Svcmd_EntityList_f( void )
{
int e;
gentity_t *check;
check = g_entities;
for( e = 0; e < level.num_entities; e++, check++ )
{
if( !check->inuse )
continue;
G_Printf( "%3i:", e );
switch( check->s.eType )
{
case ET_GENERAL:
G_Printf( "ET_GENERAL " );
break;
case ET_PLAYER:
G_Printf( "ET_PLAYER " );
break;
case ET_ITEM:
G_Printf( "ET_ITEM " );
break;
case ET_BUILDABLE:
G_Printf( "ET_BUILDABLE " );
break;
case ET_LOCATION:
G_Printf( "ET_LOCATION " );
break;
case ET_MISSILE:
G_Printf( "ET_MISSILE " );
break;
case ET_MOVER:
G_Printf( "ET_MOVER " );
break;
case ET_BEAM:
G_Printf( "ET_BEAM " );
break;
case ET_PORTAL:
G_Printf( "ET_PORTAL " );
break;
case ET_SPEAKER:
G_Printf( "ET_SPEAKER " );
break;
case ET_PUSH_TRIGGER:
G_Printf( "ET_PUSH_TRIGGER " );
break;
case ET_TELEPORT_TRIGGER:
G_Printf( "ET_TELEPORT_TRIGGER " );
break;
case ET_INVISIBLE:
G_Printf( "ET_INVISIBLE " );
break;
case ET_GRAPPLE:
G_Printf( "ET_GRAPPLE " );
break;
case ET_CORPSE:
G_Printf( "ET_CORPSE " );
break;
case ET_PARTICLE_SYSTEM:
G_Printf( "ET_PARTICLE_SYSTEM " );
break;
case ET_ANIMMAPOBJ:
G_Printf( "ET_ANIMMAPOBJ " );
break;
case ET_MODELDOOR:
G_Printf( "ET_MODELDOOR " );
break;
case ET_LIGHTFLARE:
G_Printf( "ET_LIGHTFLARE " );
break;
case ET_LEV2_ZAP_CHAIN:
G_Printf( "ET_LEV2_ZAP_CHAIN " );
break;
default:
G_Printf( "%-3i ", check->s.eType );
break;
}
if( check->classname )
G_Printf( "%s", check->classname );
G_Printf( "\n" );
}
}
static gclient_t *ClientForString( char *s )
{
int idnum;
char err[ MAX_STRING_CHARS ];
idnum = G_ClientNumberFromString( s, err, sizeof( err ) );
if( idnum == -1 )
{
G_Printf( "%s", err );
return NULL;
}
return &level.clients[ idnum ];
}
static void Svcmd_Status_f( void )
{
int i;
gclient_t *cl;
char userinfo[ MAX_INFO_STRING ];
G_Printf( "slot score ping address rate name\n" );
G_Printf( "---- ----- ---- ------- ---- ----\n" );
for( i = 0, cl = level.clients; i < level.maxclients; i++, cl++ )
{
if( cl->pers.connected == CON_DISCONNECTED )
continue;
G_Printf( "%-4d ", i );
G_Printf( "%-5d ", cl->ps.persistant[ PERS_SCORE ] );
if( cl->pers.connected == CON_CONNECTING )
G_Printf( "CNCT " );
else
G_Printf( "%-4d ", cl->ps.ping );
trap_GetUserinfo( i, userinfo, sizeof( userinfo ) );
G_Printf( "%-21s ", Info_ValueForKey( userinfo, "ip" ) );
G_Printf( "%-8d ", Info_ValueForKey( userinfo, "rate" ) );
G_Printf( "%s\n", cl->pers.netname ); // Info_ValueForKey( userinfo, "name" )
}
}
/*
===================
Svcmd_ForceTeam_f
forceteam <player> <team>
===================
*/
static void Svcmd_ForceTeam_f( void )
{
gclient_t *cl;
char str[ MAX_TOKEN_CHARS ];
team_t team;
if( trap_Argc( ) != 3 )
{
G_Printf( "usage: forceteam <player> <team>\n" );
return;
}
trap_Argv( 1, str, sizeof( str ) );
cl = ClientForString( str );
if( !cl )
return;
trap_Argv( 2, str, sizeof( str ) );
team = G_TeamFromString( str );
if( team == NUM_TEAMS )
{
G_Printf( "forceteam: invalid team \"%s\"\n", str );
return;
}
G_ChangeTeam( &g_entities[ cl - level.clients ], team );
}
/*
===================
Svcmd_LayoutSave_f
layoutsave <name>
===================
*/
static void Svcmd_LayoutSave_f( void )
{
char str[ MAX_QPATH ];
char str2[ MAX_QPATH - 4 ];
char *s;
int i = 0;
if( trap_Argc( ) != 2 )
{
G_Printf( "usage: layoutsave <name>\n" );
return;
}
trap_Argv( 1, str, sizeof( str ) );
// sanitize name
s = &str[ 0 ];
while( *s && i < sizeof( str2 ) - 1 )
{
if( isalnum( *s ) || *s == '-' || *s == '_' )
{
str2[ i++ ] = *s;
str2[ i ] = '\0';
}
s++;
}
if( !str2[ 0 ] )
{
G_Printf( "layoutsave: invalid name \"%s\"\n", str );
return;
}
G_LayoutSave( str2 );
}
char *ConcatArgs( int start );
/*
===================
Svcmd_LayoutLoad_f
layoutload [<name> [<name2> [<name3 [...]]]]
This is just a silly alias for doing:
set g_layouts "name name2 name3"
map_restart
===================
*/
static void Svcmd_LayoutLoad_f( void )
{
char layouts[ MAX_CVAR_VALUE_STRING ];
char *s;
if( trap_Argc( ) < 2 )
{
G_Printf( "usage: layoutload <name> ...\n" );
return;
}
s = ConcatArgs( 1 );
Q_strncpyz( layouts, s, sizeof( layouts ) );
trap_Cvar_Set( "g_layouts", layouts );
trap_SendConsoleCommand( EXEC_APPEND, "map_restart\n" );
level.restarted = qtrue;
}
static void Svcmd_AdmitDefeat_f( void )
{
int team;
char teamNum[ 2 ];
if( trap_Argc( ) != 2 )
{
G_Printf("admitdefeat: must provide a team\n");
return;
}
trap_Argv( 1, teamNum, sizeof( teamNum ) );
team = G_TeamFromString( teamNum );
if( team == TEAM_ALIENS )
{
G_TeamCommand( TEAM_ALIENS, "cp \"^5Hivemind Link Broken\" 1");
trap_SendServerCommand( -1, "print \"^5Alien team has admitted defeat\n\"" );
}
else if( team == TEAM_HUMANS )
{
G_TeamCommand( TEAM_HUMANS, "cp \"^5Life Support Terminated\" 1");
trap_SendServerCommand( -1, "print \"^5Human team has admitted defeat\n\"" );
}
else
{
G_Printf("admitdefeat: invalid team\n");
return;
}
level.surrenderTeam = team;
G_BaseSelfDestruct( team );
}
static void Svcmd_TeamWin_f( void )
{
// this is largely made redundant by admitdefeat <team>
char cmd[ 6 ];
trap_Argv( 0, cmd, sizeof( cmd ) );
switch( G_TeamFromString( cmd ) )
{
case TEAM_ALIENS:
G_BaseSelfDestruct( TEAM_HUMANS );
break;
case TEAM_HUMANS:
G_BaseSelfDestruct( TEAM_ALIENS );
break;
default:
return;
}
}
static void Svcmd_Evacuation_f( void )
{
trap_SendServerCommand( -1, "print \"Evacuation ordered\n\"" );
level.lastWin = TEAM_NONE;
trap_SetConfigstring( CS_WINNER, "[yeewin]" );
LogExit( "Evacuation." );
G_MapLog_Result( 'd' );
}
static void Svcmd_MapRotation_f( void )
{
char rotationName[ MAX_QPATH ];
if( trap_Argc( ) != 2 )
{
G_Printf( "usage: maprotation <name>\n" );
return;
}
G_ClearRotationStack( );
trap_Argv( 1, rotationName, sizeof( rotationName ) );
if( !G_StartMapRotation( rotationName, qfalse, qtrue, qfalse, 0 ) )
G_Printf( "maprotation: invalid map rotation \"%s\"\n", rotationName );
}
static void Svcmd_TeamMessage_f( void )
{
char teamNum[ 2 ];
team_t team;
if( trap_Argc( ) < 3 )
{
G_Printf( "usage: say_team <team> <message>\n" );
return;
}
trap_Argv( 1, teamNum, sizeof( teamNum ) );
team = G_TeamFromString( teamNum );
if( team == NUM_TEAMS )
{
G_Printf( "say_team: invalid team \"%s\"\n", teamNum );
return;
}
G_TeamCommand( team, va( "chat -1 %d \"%s\"", SAY_TEAM, ConcatArgs( 2 ) ) );
G_LogPrintf( "SayTeam: -1 \"console\": %s\n", ConcatArgs( 2 ) );
}
static void Svcmd_CenterPrint_f( void )
{
if( trap_Argc( ) < 2 )
{
G_Printf( "usage: cp <message>\n" );
return;
}
trap_SendServerCommand( -1, va( "cp \"%s\"", ConcatArgs( 1 ) ) );
}
static void Svcmd_EjectClient_f( void )
{
char *reason, name[ MAX_STRING_CHARS ];
if( trap_Argc( ) < 2 )
{
G_Printf( "usage: eject <player|-1> <reason>\n" );
return;
}
trap_Argv( 1, name, sizeof( name ) );
reason = ConcatArgs( 2 );
if( atoi( name ) == -1 )
{
int i;
for( i = 0; i < level.maxclients; i++ )
{
if( level.clients[ i ].pers.connected == CON_DISCONNECTED )
continue;
if( level.clients[ i ].pers.localClient )
continue;
trap_DropClient( i, reason );
}
}
else
{
gclient_t *cl = ClientForString( name );
if( !cl )
return;
if( cl->pers.localClient )
{
G_Printf( "eject: cannot eject local clients\n" );
return;
}
trap_DropClient( cl-level.clients, reason );
}
}
static void Svcmd_DumpUser_f( void )
{
char name[ MAX_STRING_CHARS ], userinfo[ MAX_INFO_STRING ];
char key[ BIG_INFO_KEY ], value[ BIG_INFO_VALUE ];
const char *info;
gclient_t *cl;
if( trap_Argc( ) != 2 )
{
G_Printf( "usage: dumpuser <player>\n" );
return;
}
trap_Argv( 1, name, sizeof( name ) );
cl = ClientForString( name );
if( !cl )
return;
trap_GetUserinfo( cl-level.clients, userinfo, sizeof( userinfo ) );
info = &userinfo[ 0 ];
G_Printf( "userinfo\n--------\n" );
//Info_Print( userinfo );
while( 1 )
{
Info_NextPair( &info, key, value );
if( !*info )
return;
G_Printf( "%-20s%s\n", key, value );
}
}
static void Svcmd_Pr_f( void )
{
char targ[ 4 ];
int cl;
if( trap_Argc( ) < 3 )
{
G_Printf( "usage: <clientnum|-1> <message>\n" );
return;
}
trap_Argv( 1, targ, sizeof( targ ) );
cl = atoi( targ );
if( cl >= MAX_CLIENTS || cl < -1 )
{
G_Printf( "invalid clientnum %d\n", cl );
return;
}
trap_SendServerCommand( cl, va( "print \"%s\n\"", ConcatArgs( 2 ) ) );
}
static void Svcmd_PrintQueue_f( void )
{
char team[ MAX_STRING_CHARS ];
if( trap_Argc() != 2 )
{
G_Printf( "usage: printqueue <team>\n" );
return;
}
trap_Argv( 1, team, sizeof( team ) );
switch( G_TeamFromString( team ) )
{
case TEAM_ALIENS:
G_PrintSpawnQueue( &level.alienSpawnQueue );
break;
case TEAM_HUMANS:
G_PrintSpawnQueue( &level.humanSpawnQueue );
break;
default:
G_Printf( "unknown team\n" );
}
}
// dumb wrapper for "a", "m", "chat", and "say"
static void Svcmd_MessageWrapper( void )
{
char cmd[ 5 ];
trap_Argv( 0, cmd, sizeof( cmd ) );
if( !Q_stricmp( cmd, "a" ) )
Cmd_AdminMessage_f( NULL );
else if( !Q_stricmp( cmd, "say" ) )
G_Say( NULL, SAY_ALL, ConcatArgs( 1 ) );
else if( !Q_stricmp( cmd, "chat" ) )
G_Say( NULL, SAY_RAW, ConcatArgs( 1 ) );
}
static void Svcmd_ListMapsWrapper( void )
{
Cmd_ListMaps_f( NULL );
}
static void Svcmd_ListEmoticonsWrapper( void )
{
Cmd_ListEmoticons_f( NULL );
}
static void Svcmd_MapRotationWrapper( void )
{
Cmd_MapRotation_f( NULL );
}
static void Svcmd_MapLogWrapper( void )
{
Cmd_MapLog_f( NULL );
}
static void Svcmd_WeakSuddenDeath_f( void )
{
char secs[ 5 ];
int offset;
trap_Argv( 1, secs, sizeof( secs ) );
offset = atoi( secs );
level.weakSuddenDeathBeginTime = level.time - level.startTime + offset * 1000;
trap_SendServerCommand( -1,
va( "cp \"Weak Sudden Death will begin in %d second%s\"",
offset, offset == 1 ? "" : "s" ) );
}
static void Svcmd_SuddenDeath_f( void )
{
char secs[ 5 ];
int offset;
trap_Argv( 1, secs, sizeof( secs ) );
offset = atoi( secs );
level.suddenDeathBeginTime = level.time - level.startTime + offset * 1000;
trap_SendServerCommand( -1,
va( "cp \"Sudden Death will begin in %d second%s\"",
offset, offset == 1 ? "" : "s" ) );
}
static void Svcmd_Armageddon_f( void )
{
int e;
gentity_t *ent;
char arg[ 5 ];
float threshold;
trap_Argv( 1, arg, sizeof( arg ) );
threshold = atof( arg ) / 100.0f;
if( threshold <= 0.0f )
return;
for( e = 0, ent = g_entities; e < level.num_entities; e++, ent++ )
{
if( !ent->inuse )
continue;
if( ent->s.eType != ET_BUILDABLE )
continue;
switch( ent->s.modelindex )
{
case BA_H_MGTURRET:
case BA_H_MGTURRET2:
case BA_A_ACIDTUBE:
case BA_H_TESLAGEN:
case BA_A_INFESTATION_SLIME:
case BA_A_INFESTATION_BLISTER:
case BA_A_INFESTATION_THICKET:
case BA_A_SPITEFUL_ABCESS:
case BA_A_HIVE:
case BA_H_SHIELD:
case BA_H_LIGHT:
break; // continue processing
default:
continue;
}
if( random() < threshold )
{
ent->health = -999;
ent->enemy = &g_entities[ ENTITYNUM_WORLD ];
ent->die( ent, ent->enemy, ent->enemy, 999, MOD_HDOG );
}
}
trap_SendServerCommand( -1,
va( "cp \"[yeshdog] ^5A flying hotdog destroyed some defensive buildings! [yeshdog]\"" ) );
}
static void Svcmd_G_AdvanceMapRotation_f( void )
{
G_AdvanceMapRotation( 0 );
}
struct svcmd
{
char *cmd;
qboolean dedicated;
void ( *function )( void );
} svcmds[ ] = {
{ "a", qtrue, Svcmd_MessageWrapper },
{ "admitDefeat", qfalse, Svcmd_AdmitDefeat_f },
{ "advanceMapRotation", qfalse, Svcmd_G_AdvanceMapRotation_f },
{ "alienWin", qfalse, Svcmd_TeamWin_f },
{ "armageddon", qfalse, Svcmd_Armageddon_f },
{ "chat", qtrue, Svcmd_MessageWrapper },
{ "cp", qtrue, Svcmd_CenterPrint_f },
{ "dumpuser", qfalse, Svcmd_DumpUser_f },
{ "eject", qfalse, Svcmd_EjectClient_f },
{ "entityList", qfalse, Svcmd_EntityList_f },
{ "evacuation", qfalse, Svcmd_Evacuation_f },
{ "forceTeam", qtrue, Svcmd_ForceTeam_f },
{ "game_memory", qfalse, BG_MemoryInfo },
{ "humanWin", qfalse, Svcmd_TeamWin_f },
{ "layoutLoad", qfalse, Svcmd_LayoutLoad_f },
{ "layoutSave", qfalse, Svcmd_LayoutSave_f },
{ "listmaps", qtrue, Svcmd_ListMapsWrapper },
{ "listemoticons", qtrue, Svcmd_ListEmoticonsWrapper },
{ "loadcensors", qfalse, G_LoadCensors },
{ "maplog", qtrue, Svcmd_MapLogWrapper },
{ "mapRotation", qfalse, Svcmd_MapRotation_f },
{ "pr", qfalse, Svcmd_Pr_f },
{ "printqueue", qfalse, Svcmd_PrintQueue_f },
{ "rotation", qtrue, Svcmd_MapRotationWrapper },
{ "say", qtrue, Svcmd_MessageWrapper },
{ "say_team", qtrue, Svcmd_TeamMessage_f },
{ "status", qfalse, Svcmd_Status_f },
{ "stopMapRotation", qfalse, G_StopMapRotation },
{ "weaksuddendeath", qfalse, Svcmd_WeakSuddenDeath_f },
{ "suddendeath", qfalse, Svcmd_SuddenDeath_f }
};
/*
=================
ConsoleCommand
=================
*/
qboolean ConsoleCommand( void )
{
char cmd[ MAX_TOKEN_CHARS ];
struct svcmd *command;
trap_Argv( 0, cmd, sizeof( cmd ) );
command = bsearch( cmd, svcmds, sizeof( svcmds ) / sizeof( struct svcmd ),
sizeof( struct svcmd ), cmdcmp );
if( !command )
{
// see if this is an admin command
if( G_admin_cmd_check( NULL ) )
return qtrue;
if( g_dedicated.integer )
G_Printf( "unknown command: %s\n", cmd );
return qfalse;
}
if( command->dedicated && !g_dedicated.integer )
return qfalse;
command->function( );
return qtrue;
}
void G_RegisterCommands( void )
{
int i;
for( i = 0; i < sizeof( svcmds ) / sizeof( svcmds[ 0 ] ); i++ )
{
if( svcmds[ i ].dedicated && !g_dedicated.integer )
continue;
trap_AddCommand( svcmds[ i ].cmd );
}
G_admin_register_cmds( );
}
void G_UnregisterCommands( void )
{
int i;
for( i = 0; i < sizeof( svcmds ) / sizeof( svcmds[ 0 ] ); i++ )
{
if( svcmds[ i ].dedicated && !g_dedicated.integer )
continue;
trap_RemoveCommand( svcmds[ i ].cmd );
}
G_admin_unregister_cmds( );
}
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