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-rw-r--r--src/game/g_local.h1
-rw-r--r--src/game/g_main.c2
-rw-r--r--src/game/g_team.c2
3 files changed, 4 insertions, 1 deletions
diff --git a/src/game/g_local.h b/src/game/g_local.h
index 1ec22e51..b5c643a6 100644
--- a/src/game/g_local.h
+++ b/src/game/g_local.h
@@ -993,6 +993,7 @@ gentity_t *Team_GetLocation( gentity_t *ent );
qboolean Team_GetLocationMsg( gentity_t *ent, char *loc, int loclen );
void TeamplayInfoMessage( gentity_t *ent );
void CheckTeamStatus( void );
+void G_UpdateTeamConfigStrings( void );
//
// g_session.c
diff --git a/src/game/g_main.c b/src/game/g_main.c
index 33343b23..5cd140e5 100644
--- a/src/game/g_main.c
+++ b/src/game/g_main.c
@@ -1545,6 +1545,8 @@ void BeginIntermission( void )
G_ClearVotes( );
+ G_UpdateTeamConfigStrings( );
+
FindIntermissionPoint( );
// move all clients to the intermission point
diff --git a/src/game/g_team.c b/src/game/g_team.c
index 6a528b4f..51258089 100644
--- a/src/game/g_team.c
+++ b/src/game/g_team.c
@@ -108,7 +108,7 @@ static clientList_t G_ClientListForTeam( team_t team )
G_UpdateTeamConfigStrings
==================
*/
-static void G_UpdateTeamConfigStrings( void )
+void G_UpdateTeamConfigStrings( void )
{
clientList_t alienTeam = G_ClientListForTeam( TEAM_ALIENS );
clientList_t humanTeam = G_ClientListForTeam( TEAM_HUMANS );