diff options
-rw-r--r-- | models/buildables/acid_tube/animation.cfg | 30 | ||||
-rw-r--r-- | models/buildables/barricade/animation.cfg | 34 | ||||
-rw-r--r-- | models/players/level1/animation.cfg | 96 | ||||
-rw-r--r-- | models/weapons/lcannon/weapon.cfg | 62 | ||||
-rw-r--r-- | models/weapons/level0/weapon.cfg | 18 | ||||
-rw-r--r-- | models/weapons/level3upg/weapon.cfg | 56 | ||||
-rw-r--r-- | models/weapons/mdriver/weapon.cfg | 23 | ||||
-rw-r--r-- | models/weapons/prifle/weapon.cfg | 31 | ||||
-rw-r--r-- | models/weapons/psaw/weapon.cfg | 52 |
9 files changed, 187 insertions, 215 deletions
diff --git a/models/buildables/acid_tube/animation.cfg b/models/buildables/acid_tube/animation.cfg index d7ff6a14..19f616e2 100644 --- a/models/buildables/acid_tube/animation.cfg +++ b/models/buildables/acid_tube/animation.cfg @@ -1,15 +1,15 @@ -//acid tube
-0 12 0 24 // CONSTRUCT1
-0 12 0 24 // CONSTRUCT2
-12 1 0 24 // IDLE1
-0 0 0 0 // IDLE2
-0 0 0 0 // IDLE3
-13 19 0 24 // ATTACK1
-0 0 0 1 // ATTACK2
-0 0 0 1 // SPAWN1
-0 0 0 1 // SPAWN2
-12 8 0 12 // PAIN1
-0 0 0 1 // PAIN2
-0 -12 0 16 // DESTROY
-12 0 0 12 // DESTROY2
-0 1 1 1 // DESTROYED
+//acid tube +0 12 0 24 // CONSTRUCT1 +0 12 0 24 // CONSTRUCT2 +12 1 0 24 // IDLE1 +0 0 0 0 // IDLE2 +0 0 0 0 // IDLE3 +13 19 0 24 // ATTACK1 +0 0 0 1 // ATTACK2 +0 0 0 1 // SPAWN1 +0 0 0 1 // SPAWN2 +12 8 0 12 // PAIN1 +0 0 0 1 // PAIN2 +0 -12 0 16 // DESTROY +12 0 0 12 // DESTROY2 +0 1 1 1 // DESTROYED diff --git a/models/buildables/barricade/animation.cfg b/models/buildables/barricade/animation.cfg index 6690ec73..b4703ea0 100644 --- a/models/buildables/barricade/animation.cfg +++ b/models/buildables/barricade/animation.cfg @@ -1,17 +1,17 @@ -//barricade
-0 12 0 24 // CONSTRUCT1
-0 12 0 24 // CONSTRUCT1
-12 1 1 24 // IDLE1
-0 0 0 24 // IDLE2
-0 0 0 0 // IDLE3
-39 9 0 48 // ATTACK1 (shrink)
-39 -9 0 48 // ATTACK2 (unshrink)
-0 0 0 0 // SPAWN1
-0 0 0 0 // SPAWN2
-12 12 0 24 // PAIN1
-48 1 0 24 // PAIN2
-36 12 0 24 // DESTROY
-0 0 0 0 // DESTROY2
-48 1 1 1 // DEAD
-
-//12 frames for each pain, 6 going down 6 going up
+//barricade +0 12 0 24 // CONSTRUCT1 +0 12 0 24 // CONSTRUCT1 +12 1 1 24 // IDLE1 +0 0 0 24 // IDLE2 +0 0 0 0 // IDLE3 +39 9 0 48 // ATTACK1 (shrink) +39 -9 0 48 // ATTACK2 (unshrink) +0 0 0 0 // SPAWN1 +0 0 0 0 // SPAWN2 +12 12 0 24 // PAIN1 +48 1 0 24 // PAIN2 +36 12 0 24 // DESTROY +0 0 0 0 // DESTROY2 +48 1 1 1 // DEAD + +//12 frames for each pain, 6 going down 6 going up diff --git a/models/players/level1/animation.cfg b/models/players/level1/animation.cfg index ec9a6c06..1c474f90 100644 --- a/models/players/level1/animation.cfg +++ b/models/players/level1/animation.cfg @@ -1,48 +1,48 @@ -// animation config file
-// Tremulous: level1 alien
-
-sex n
-
-// first frame, num frames, looping frames, frames per second
-
-footsteps none
-
-nonsegmented
-
-0 40 40 30 //NSPA_STAND
-
-41 141 0 60 //NSPA_GESTURE
-
-182 31 31 30 //NSPA_WALK
-182 31 31 60 //NSPA_RUN
-182 -31 31 60 //NSPA_RUNBACK
-
-0 0 0 30 //NSPA_CHARGE
-
-213 31 31 60 //NSPA_RUNLEFT
-213 31 31 30 //NSPA_WALKLEFT
-244 31 31 60 //NSPA_RUNRIGHT
-244 31 31 30 //NSPA_WALKRIGHT
-
-182 31 31 30 //NSPA_SWIM
-
-275 41 20 30 //NSPA_JUMP
-316 20 0 30 //NSPA_LAND
-275 41 20 30 //NSPA_JUMPBACK
-316 20 0 30 //NSPA_LANDBACK
-
-182 31 31 30 //NSPA_TURN
-
-336 31 0 30 //NSPA_ATTACK1
-336 31 0 30 //NSPA_ATTACK2
-336 31 0 30 //NSPA_ATTACK3
-
-367 11 0 30 //NSPA_PAIN1
-367 11 0 30 //NSPA_PAIN2
-
-378 41 0 30 //NSPA_DEATH1
-418 1 0 30 //NSPA_DEAD1
-378 41 0 30 //NSPA_DEATH2
-418 1 0 30 //NSPA_DEAD2
-378 41 0 30 //NSPA_DEATH3
-418 1 0 30 //NSPA_DEAD3
+// animation config file +// Tremulous: level1 alien + +sex n + +// first frame, num frames, looping frames, frames per second + +footsteps none + +nonsegmented + +0 40 40 30 //NSPA_STAND + +41 141 0 60 //NSPA_GESTURE + +182 31 31 30 //NSPA_WALK +182 31 31 60 //NSPA_RUN +182 -31 31 60 //NSPA_RUNBACK + +0 0 0 30 //NSPA_CHARGE + +213 31 31 60 //NSPA_RUNLEFT +213 31 31 30 //NSPA_WALKLEFT +244 31 31 60 //NSPA_RUNRIGHT +244 31 31 30 //NSPA_WALKRIGHT + +182 31 31 30 //NSPA_SWIM + +275 41 20 30 //NSPA_JUMP +316 20 0 30 //NSPA_LAND +275 41 20 30 //NSPA_JUMPBACK +316 20 0 30 //NSPA_LANDBACK + +182 31 31 30 //NSPA_TURN + +336 31 0 30 //NSPA_ATTACK1 +336 31 0 30 //NSPA_ATTACK2 +336 31 0 30 //NSPA_ATTACK3 + +367 11 0 30 //NSPA_PAIN1 +367 11 0 30 //NSPA_PAIN2 + +378 41 0 30 //NSPA_DEATH1 +418 1 0 30 //NSPA_DEAD1 +378 41 0 30 //NSPA_DEATH2 +418 1 0 30 //NSPA_DEAD2 +378 41 0 30 //NSPA_DEATH3 +418 1 0 30 //NSPA_DEAD3 diff --git a/models/weapons/lcannon/weapon.cfg b/models/weapons/lcannon/weapon.cfg index e1977d43..be3ae308 100644 --- a/models/weapons/lcannon/weapon.cfg +++ b/models/weapons/lcannon/weapon.cfg @@ -1,33 +1,33 @@ -weaponModel models/weapons/lcannon/lcannon.md3
-icon icons/iconw_lucifer
-crosshair 48 gfx/2d/crosshair-lcannon_s
-idleSound models/weapons/lcannon/idle.wav
-
-primary
-{
- missileSprite 16 gfx/lcannon/primary
- missileSpriteCharge 0.25
- missileSound models/weapons/lcannon/missle.wav
+weaponModel models/weapons/lcannon/lcannon.md3 +icon icons/iconw_lucifer +crosshair 48 gfx/2d/crosshair-lcannon_s +idleSound models/weapons/lcannon/idle.wav + +primary +{ + missileSprite 16 gfx/lcannon/primary + missileSpriteCharge 0.25 + missileSound models/weapons/lcannon/missle.wav missileParticleSystem models/weapons/lcannon/missilePS -
- flashDlightColor 1.0 1.0 0.0
- flashSound 0 models/weapons/lcannon/flash0.wav
-
- impactMark 32 gfx/marks/bullet_mrk
- impactSound 0 models/weapons/lcannon/impact0.wav
- impactParticleSystem models/weapons/lcannon/impactPS
-}
-
-secondary
-{
- missileSprite 16 gfx/lcannon/primary
- missileSound models/weapons/lcannon/missle.wav
+ + flashDlightColor 1.0 1.0 0.0 + flashSound 0 models/weapons/lcannon/flash0.wav + + impactMark 32 gfx/marks/bullet_mrk + impactSound 0 models/weapons/lcannon/impact0.wav + impactParticleSystem models/weapons/lcannon/impactPS +} + +secondary +{ + missileSprite 16 gfx/lcannon/primary + missileSound models/weapons/lcannon/missle.wav missileParticleSystem models/weapons/lcannon/secondaryMissilePS -
- flashDlightColor 1.0 1.0 0.0
- flashSound 0 models/weapons/lcannon/flash0.wav
-
- impactMark 8 gfx/marks/bullet_mrk
- impactSound 0 models/weapons/lcannon/impact0.wav
- impactParticleSystem models/weapons/lcannon/secondaryImpactPS
-}
+ + flashDlightColor 1.0 1.0 0.0 + flashSound 0 models/weapons/lcannon/flash0.wav + + impactMark 8 gfx/marks/bullet_mrk + impactSound 0 models/weapons/lcannon/impact0.wav + impactParticleSystem models/weapons/lcannon/secondaryImpactPS +} diff --git a/models/weapons/level0/weapon.cfg b/models/weapons/level0/weapon.cfg index 15f77ea0..2e525518 100644 --- a/models/weapons/level0/weapon.cfg +++ b/models/weapons/level0/weapon.cfg @@ -1,9 +1,9 @@ -disableIn3rdPerson
-crosshair 15 gfx/2d/crosshair-alien_s
-
-icon icons/icona_lev0
-
-primary
-{
- flashSound 0 models/weapons/level0/flash0.wav
-}
+disableIn3rdPerson +crosshair 15 gfx/2d/crosshair-alien_s + +icon icons/icona_lev0 + +primary +{ + flashSound 0 models/weapons/level0/flash0.wav +} diff --git a/models/weapons/level3upg/weapon.cfg b/models/weapons/level3upg/weapon.cfg index ae1c0656..51192f79 100644 --- a/models/weapons/level3upg/weapon.cfg +++ b/models/weapons/level3upg/weapon.cfg @@ -1,28 +1,28 @@ -disableIn3rdPerson
-
-icon icons/icona_lev3
-crosshair 15 gfx/2d/crosshair-alien_s
-
-primary
-{
- flashSound 0 models/weapons/level3/flash0.wav
- impactFleshSound 0 models/weapons/level3/impactflesh0.wav
- alwaysImpact
-}
-
-secondary
-{
- flashSound 0 models/weapons/level3/pounce.wav
-}
-
-tertiary
-{
- flashSound 0 models/weapons/level3upg/flash0.wav
-
- missileModel models/weapons/level3upg/missile.md3
- missileSound models/weapons/level3upg/missile.wav
-
- impactMark 30 gfx/marks/bullet_mrk
- impactSound 0 models/weapons/rifle/ricochet0.wav
- impactParticleSystem models/weapons/level3upg/impactPS
-}
+disableIn3rdPerson + +icon icons/icona_lev3 +crosshair 15 gfx/2d/crosshair-alien_s + +primary +{ + flashSound 0 models/weapons/level3/flash0.wav + impactFleshSound 0 models/weapons/level3/impactflesh0.wav + alwaysImpact +} + +secondary +{ + flashSound 0 models/weapons/level3/pounce.wav +} + +tertiary +{ + flashSound 0 models/weapons/level3upg/flash0.wav + + missileModel models/weapons/level3upg/missile.md3 + missileSound models/weapons/level3upg/missile.wav + + impactMark 30 gfx/marks/bullet_mrk + impactSound 0 models/weapons/rifle/ricochet0.wav + impactParticleSystem models/weapons/level3upg/impactPS +} diff --git a/models/weapons/mdriver/weapon.cfg b/models/weapons/mdriver/weapon.cfg index 2c74131f..938e7ae0 100644 --- a/models/weapons/mdriver/weapon.cfg +++ b/models/weapons/mdriver/weapon.cfg @@ -1,13 +1,12 @@ -weaponModel models/weapons/mdriver/mdriver.md3
-icon icons/iconw_driver
-crosshair 24 gfx/2d/crosshair-mdriver_s
-
-primary
-{
- flashDlightColor 0.0 1.0 0.0
- flashSound 0 models/weapons/mdriver/flash0.wav
-
- impactMark 6 gfx/marks/bullet_mrk
+weaponModel models/weapons/mdriver/mdriver.md3 +icon icons/iconw_driver +crosshair 24 gfx/2d/crosshair-mdriver_s + +primary +{ + flashDlightColor 0.0 1.0 0.0 + flashSound 0 models/weapons/mdriver/flash0.wav + + impactMark 6 gfx/marks/bullet_mrk impactParticleSystem models/weapons/mdriver/impactPS - alwaysImpact
-}
+} diff --git a/models/weapons/prifle/weapon.cfg b/models/weapons/prifle/weapon.cfg index fb3ade04..ca99f4fb 100644 --- a/models/weapons/prifle/weapon.cfg +++ b/models/weapons/prifle/weapon.cfg @@ -1,16 +1,17 @@ -weaponModel models/weapons/prifle/prifle.md3
-icon icons/iconw_pulse
-crosshair 24 gfx/2d/crosshair-prifle_s
-
-primary
-{
- missileSprite 3 gfx/prifle/red_blob
- missileTrailSystem models/weapons/prifle/missileTS
-
- flashDlightColor 1.0 0.0 0.0
- flashSound 0 models/weapons/prifle/flash0.wav
-
- impactMark 16 gfx/marks/bullet_mrk
impactParticleSystem models/weapons/prifle/impactPS
+weaponModel models/weapons/prifle/prifle.md3 +icon icons/iconw_pulse +crosshair 24 gfx/2d/crosshair-prifle_s + +primary +{ + missileSprite 3 gfx/prifle/red_blob + missileTrailSystem models/weapons/prifle/missileTS + + flashDlightColor 1.0 0.0 0.0 + flashSound 0 models/weapons/prifle/flash0.wav + + impactMark 16 gfx/marks/bullet_mrk + impactParticleSystem models/weapons/prifle/impactPS impactSound 0 models/weapons/prifle/impact0.wav - alwaysImpact
-}
+ alwaysImpact +} diff --git a/models/weapons/psaw/weapon.cfg b/models/weapons/psaw/weapon.cfg index b5efd883..7b87940b 100644 --- a/models/weapons/psaw/weapon.cfg +++ b/models/weapons/psaw/weapon.cfg @@ -1,41 +1,13 @@ -weaponModel models/weapons/psaw/psaw.md3
-icon icons/iconw_saw
+weaponModel models/weapons/psaw/psaw.md3 +icon icons/iconw_saw idleSound models/weapons/psaw/idle.wav -crosshair 24 gfx/2d/crosshair-psaw
-
-primary
-{
- flashDlightColor 1.0 1.0 1.0
- firingSound models/weapons/psaw/firing.wav
-
- impactParticleSystem models/weapons/psaw/impactPS
- alwaysImpact
-}
-*** 1,13 **** 0 -weaponModel models/weapons/psaw/psaw.md3
-icon icons/iconw_saw
-idleSound models/weapons/psaw/idle.wav -crosshair 24 gfx/2d/crosshair-psaw
-
-primary
-{
- flashDlightColor 1.0 1.0 1.0
- firingSound models/weapons/psaw/firing.wav
-
- impactParticleSystem models/weapons/psaw/impactPS
- alwaysImpact
-}
-*** 1,13 **** 0 -weaponModel models/weapons/psaw/psaw.md3
-icon icons/iconw_saw
-idleSound models/weapons/psaw/idle.wav -crosshair 24 gfx/2d/crosshair-psaw
-
-primary
-{
- flashDlightColor 1.0 1.0 1.0
- firingSound models/weapons/psaw/firing.wav
-
- impactParticleSystem models/weapons/psaw/impactPS
- alwaysImpact
-}
+crosshair 24 gfx/2d/crosshair-psaw + +primary +{ + flashDlightColor 1.0 1.0 1.0 + firingSound models/weapons/psaw/firing.wav + + impactParticleSystem models/weapons/psaw/impactPS + alwaysImpact +}
\ No newline at end of file |