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-rw-r--r--src/cgame/cg_buildable.c14
-rw-r--r--src/cgame/cg_particles.c8
-rw-r--r--src/cgame/cg_ptr.c7
-rw-r--r--src/cgame/cg_trails.c6
-rw-r--r--src/game/bg_misc.c16
-rw-r--r--src/game/g_admin.c10
-rw-r--r--src/game/g_client.c2
7 files changed, 38 insertions, 25 deletions
diff --git a/src/cgame/cg_buildable.c b/src/cgame/cg_buildable.c
index ae0ed17e..00e2c2c2 100644
--- a/src/cgame/cg_buildable.c
+++ b/src/cgame/cg_buildable.c
@@ -169,12 +169,13 @@ static qboolean CG_ParseBuildableAnimationFile( const char *filename, buildable_
// load the file
len = trap_FS_FOpenFile( filename, &f, FS_READ );
- if( len <= 0 )
+ if( len < 0 )
return qfalse;
- if( len >= sizeof( text ) - 1 )
+ if( len == 0 || len >= sizeof( text ) - 1 )
{
- CG_Printf( "File %s too long\n", filename );
+ trap_FS_FCloseFile( f );
+ CG_Printf( "File %s is %s\n", filename, len == 0 ? "empty" : "too long" );
return qfalse;
}
@@ -259,12 +260,13 @@ static qboolean CG_ParseBuildableSoundFile( const char *filename, buildable_t bu
// load the file
len = trap_FS_FOpenFile( filename, &f, FS_READ );
- if ( len <= 0 )
+ if ( len < 0 )
return qfalse;
- if ( len >= sizeof( text ) - 1 )
+ if ( len == 0 || len >= sizeof( text ) - 1 )
{
- CG_Printf( "File %s too long\n", filename );
+ trap_FS_FCloseFile( f );
+ CG_Printf( "File %s is %s\n", filename, len == 0 ? "empty" : "too long" );
return qfalse;
}
diff --git a/src/cgame/cg_particles.c b/src/cgame/cg_particles.c
index c7023dbf..1f4bb4ca 100644
--- a/src/cgame/cg_particles.c
+++ b/src/cgame/cg_particles.c
@@ -1622,12 +1622,14 @@ static qboolean CG_ParseParticleFile( const char *fileName )
// load the file
len = trap_FS_FOpenFile( fileName, &f, FS_READ );
- if( len <= 0 )
+ if( len < 0 )
return qfalse;
- if( len >= sizeof( text ) - 1 )
+ if( len == 0 || len >= sizeof( text ) - 1 )
{
- CG_Printf( S_COLOR_RED "ERROR: particle file %s too long\n", fileName );
+ trap_FS_FCloseFile( f );
+ CG_Printf( S_COLOR_RED "ERROR: particle file %s is %s\n", fileName,
+ len == 0 ? "empty" : "too long" );
return qfalse;
}
diff --git a/src/cgame/cg_ptr.c b/src/cgame/cg_ptr.c
index 18810878..b5fa548e 100644
--- a/src/cgame/cg_ptr.c
+++ b/src/cgame/cg_ptr.c
@@ -42,12 +42,15 @@ int CG_ReadPTRCode( void )
// load the file
len = trap_FS_FOpenFile( PTRC_FILE, &f, FS_READ );
- if( len <= 0 )
+ if( len < 0 )
return 0;
// should never happen - malformed write
- if( len >= sizeof( text ) - 1 )
+ if( len == 0 || len >= sizeof( text ) - 1 )
+ {
+ trap_FS_FCloseFile( f );
return 0;
+ }
trap_FS_Read( text, len, f );
text[ len ] = 0;
diff --git a/src/cgame/cg_trails.c b/src/cgame/cg_trails.c
index ca610461..f1fb0f5b 100644
--- a/src/cgame/cg_trails.c
+++ b/src/cgame/cg_trails.c
@@ -1060,9 +1060,11 @@ static qboolean CG_ParseTrailFile( const char *fileName )
if( len <= 0 )
return qfalse;
- if( len >= sizeof( text ) - 1 )
+ if( len == 0 || len >= sizeof( text ) - 1 )
{
- CG_Printf( S_COLOR_RED "ERROR: trail file %s too long\n", fileName );
+ trap_FS_FCloseFile( f );
+ CG_Printf( S_COLOR_RED "ERROR: trail file %s is %s\n", fileName,
+ len == 0 ? "empty" : "too long" );
return qfalse;
}
diff --git a/src/game/bg_misc.c b/src/game/bg_misc.c
index 8f03f098..6c63d648 100644
--- a/src/game/bg_misc.c
+++ b/src/game/bg_misc.c
@@ -1455,12 +1455,14 @@ static qboolean BG_ParseBuildableFile( const char *filename, buildableAttributeO
// load the file
len = trap_FS_FOpenFile( filename, &f, FS_READ );
- if( len <= 0 )
+ if( len < 0 )
return qfalse;
- if( len >= sizeof( text ) - 1 )
+ if( len == 0 || len >= sizeof( text ) - 1 )
{
- Com_Printf( S_COLOR_RED "ERROR: Buildable file %s too long\n", filename );
+ trap_FS_FCloseFile( f );
+ Com_Printf( S_COLOR_RED "ERROR: Buildable file %s is %s\n", filename,
+ len == 0 ? "empty" : "too long" );
return qfalse;
}
@@ -2991,12 +2993,14 @@ static qboolean BG_ParseClassFile( const char *filename, classAttributeOverrides
// load the file
len = trap_FS_FOpenFile( filename, &f, FS_READ );
- if( len <= 0 )
+ if( len < 0 )
return qfalse;
- if( len >= sizeof( text ) - 1 )
+ if( len == 0 || len >= sizeof( text ) - 1 )
{
- Com_Printf( S_COLOR_RED "ERROR: Class file %s too long\n", filename );
+ trap_FS_FCloseFile( f );
+ Com_Printf( S_COLOR_RED "ERROR: Class file %s is %s\n", filename,
+ len == 0 ? "empty" : "too long" );
return qfalse;
}
diff --git a/src/game/g_admin.c b/src/game/g_admin.c
index deaedf35..bf0bba33 100644
--- a/src/game/g_admin.c
+++ b/src/game/g_admin.c
@@ -752,7 +752,7 @@ static int admin_listadmins( gentity_t *ent, int start, char *search )
if( !strstr( name, search ) )
continue;
- for( j = 0; j <= 8; j++ )
+ for( j = 0; j < 8; j++ )
guid_stub[ j ] = vic->client->pers.guid[ j + 24 ];
guid_stub[ j ] = '\0';
@@ -808,7 +808,7 @@ static int admin_listadmins( gentity_t *ent, int start, char *search )
if( dup )
continue;
}
- for( j = 0; j <= 8; j++ )
+ for( j = 0; j < 8; j++ )
guid_stub[ j ] = g_admin_admins[ i ]->guid[ j + 24 ];
guid_stub[ j ] = '\0';
@@ -1765,7 +1765,7 @@ qboolean G_admin_ban( gentity_t *ent, int skiparg )
ADMBP( "^3!ban: ^7multiple recent clients match name, use IP or slot#:\n" );
for( i = 0; i < MAX_ADMIN_NAMELOGS && g_admin_namelog[ i ]; i++ )
{
- for( j = 0; j <= 8; j++ )
+ for( j = 0; j < 8; j++ )
guid_stub[ j ] = g_admin_namelog[ i ]->guid[ j + 24 ];
guid_stub[ j ] = '\0';
for( j = 0; j < MAX_ADMIN_NAMELOG_NAMES &&
@@ -2253,7 +2253,7 @@ qboolean G_admin_listplayers( gentity_t *ent, int skiparg )
continue;
}
- for( j = 0; j <= 8; j++ )
+ for( j = 0; j < 8; j++ )
guid_stub[ j ] = p->pers.guid[ j + 24 ];
guid_stub[ j ] = '\0';
@@ -2829,7 +2829,7 @@ qboolean G_admin_namelog( gentity_t *ent, int skiparg )
continue;
}
printed++;
- for( j = 0; j <= 8; j++ )
+ for( j = 0; j < 8; j++ )
guid_stub[ j ] = g_admin_namelog[ i ]->guid[ j + 24 ];
guid_stub[ j ] = '\0';
if( g_admin_namelog[ i ]->slot > -1 )
diff --git a/src/game/g_client.c b/src/game/g_client.c
index aa91cd46..eec9d3eb 100644
--- a/src/game/g_client.c
+++ b/src/game/g_client.c
@@ -766,7 +766,7 @@ void respawn( gentity_t *ent )
/*
===========
-ClientCheckName
+ClientCleanName
============
*/
static void ClientCleanName( const char *in, char *out, int outSize )