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-rw-r--r--src/client/cl_main.c8
-rw-r--r--src/client/cl_net_chan.c114
-rw-r--r--src/server/server.h3
-rw-r--r--src/server/sv_client.c19
-rw-r--r--src/server/sv_net_chan.c130
5 files changed, 4 insertions, 270 deletions
diff --git a/src/client/cl_main.c b/src/client/cl_main.c
index 3244bc7c..9be6f1c8 100644
--- a/src/client/cl_main.c
+++ b/src/client/cl_main.c
@@ -3800,13 +3800,7 @@ void CL_ServerInfoPacket( netadr_t from, msg_t *msg ) {
// if this isn't the correct gamename, ignore it
gamename = Info_ValueForKey( infoString, "gamename" );
-#ifdef LEGACY_PROTOCOL
- // gamename is optional for legacy protocol
- if (com_legacyprotocol->integer && !*gamename)
- gameMismatch = qfalse;
- else
-#endif
- gameMismatch = !*gamename || strcmp(gamename, com_gamename->string) != 0;
+ gameMismatch = !*gamename || strcmp(gamename, com_gamename->string) != 0;
if (gameMismatch)
{
diff --git a/src/client/cl_net_chan.c b/src/client/cl_net_chan.c
index 0d057d1d..5248a493 100644
--- a/src/client/cl_net_chan.c
+++ b/src/client/cl_net_chan.c
@@ -25,110 +25,6 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "../qcommon/qcommon.h"
#include "client.h"
-#ifdef LEGACY_PROTOCOL
-/*
-==============
-CL_Netchan_Encode
-
- // first 12 bytes of the data are always:
- long serverId;
- long messageAcknowledge;
- long reliableAcknowledge;
-
-==============
-*/
-static void CL_Netchan_Encode( msg_t *msg ) {
- int serverId, messageAcknowledge, reliableAcknowledge;
- int i, index, srdc, sbit, soob;
- byte key, *string;
-
- if ( msg->cursize <= CL_ENCODE_START ) {
- return;
- }
-
- srdc = msg->readcount;
- sbit = msg->bit;
- soob = msg->oob;
-
- msg->bit = 0;
- msg->readcount = 0;
- msg->oob = 0;
-
- serverId = MSG_ReadLong(msg);
- messageAcknowledge = MSG_ReadLong(msg);
- reliableAcknowledge = MSG_ReadLong(msg);
-
- msg->oob = soob;
- msg->bit = sbit;
- msg->readcount = srdc;
-
- string = (byte *)clc.serverCommands[ reliableAcknowledge & (MAX_RELIABLE_COMMANDS-1) ];
- index = 0;
- //
- key = clc.challenge ^ serverId ^ messageAcknowledge;
- for (i = CL_ENCODE_START; i < msg->cursize; i++) {
- // modify the key with the last received now acknowledged server command
- if (!string[index])
- index = 0;
- if (string[index] > 127) {
- key ^= '.' << (i & 1);
- }
- else {
- key ^= string[index] << (i & 1);
- }
- index++;
- // encode the data with this key
- *(msg->data + i) = (*(msg->data + i)) ^ key;
- }
-}
-
-/*
-==============
-CL_Netchan_Decode
-
- // first four bytes of the data are always:
- long reliableAcknowledge;
-
-==============
-*/
-static void CL_Netchan_Decode( msg_t *msg ) {
- long reliableAcknowledge, i, index;
- byte key, *string;
- int srdc, sbit, soob;
-
- srdc = msg->readcount;
- sbit = msg->bit;
- soob = msg->oob;
-
- msg->oob = 0;
-
- reliableAcknowledge = MSG_ReadLong(msg);
-
- msg->oob = soob;
- msg->bit = sbit;
- msg->readcount = srdc;
-
- string = (byte *) clc.reliableCommands[ reliableAcknowledge & (MAX_RELIABLE_COMMANDS-1) ];
- index = 0;
- // xor the client challenge with the netchan sequence number (need something that changes every message)
- key = clc.challenge ^ LittleLong( *(unsigned *)msg->data );
- for (i = msg->readcount + CL_DECODE_START; i < msg->cursize; i++) {
- // modify the key with the last sent and with this message acknowledged client command
- if (!string[index])
- index = 0;
- if (string[index] > 127) {
- key ^= '.' << (i & 1);
- }
- else {
- key ^= string[index] << (i & 1);
- }
- index++;
- // decode the data with this key
- *(msg->data + i) = *(msg->data + i) ^ key;
- }
-}
-#endif
-
/*
=================
CL_Netchan_TransmitNextFragment
@@ -153,11 +49,6 @@ CL_Netchan_Transmit
void CL_Netchan_Transmit( netchan_t *chan, msg_t* msg ) {
MSG_WriteByte( msg, clc_EOF );
-#ifdef LEGACY_PROTOCOL
- if(chan->compat)
- CL_Netchan_Encode(msg);
-#endif
-
Netchan_Transmit(chan, msg->cursize, msg->data);
// Transmit all fragments without delay
@@ -179,10 +70,5 @@ qboolean CL_Netchan_Process( netchan_t *chan, msg_t *msg ) {
if (!ret)
return qfalse;
-#ifdef LEGACY_PROTOCOL
- if(chan->compat)
- CL_Netchan_Decode(msg);
-#endif
-
return qtrue;
}
diff --git a/src/server/server.h b/src/server/server.h
index 732a3c6e..c4c9edd0 100644
--- a/src/server/server.h
+++ b/src/server/server.h
@@ -133,9 +133,6 @@ typedef enum {
typedef struct netchan_buffer_s {
msg_t msg;
byte msgBuffer[MAX_MSGLEN];
-#ifdef LEGACY_PROTOCOL
- char clientCommandString[MAX_STRING_CHARS]; // valid command string for SV_Netchan_Encode
-#endif
struct netchan_buffer_s *next;
} netchan_buffer_t;
diff --git a/src/server/sv_client.c b/src/server/sv_client.c
index 88231d16..247a1807 100644
--- a/src/server/sv_client.c
+++ b/src/server/sv_client.c
@@ -65,13 +65,7 @@ void SV_GetChallenge(netadr_t from)
gameName = Cmd_Argv(2);
-#ifdef LEGACY_PROTOCOL
- // gamename is optional for legacy protocol
- if (com_legacyprotocol->integer && !*gameName)
- gameMismatch = qfalse;
- else
-#endif
- gameMismatch = !*gameName || strcmp(gameName, com_gamename->string) != 0;
+ gameMismatch = !*gameName || strcmp(gameName, com_gamename->string) != 0;
// reject client if the gamename string sent by the client doesn't match ours
if (gameMismatch)
@@ -1192,15 +1186,8 @@ void SV_UserinfoChanged( client_t *cl ) {
}
#ifdef USE_VOIP
-#ifdef LEGACY_PROTOCOL
- if(cl->compat)
- cl->hasVoip = qfalse;
- else
-#endif
- {
- val = Info_ValueForKey(cl->userinfo, "cl_voip");
- cl->hasVoip = atoi(val);
- }
+ val = Info_ValueForKey(cl->userinfo, "cl_voip");
+ cl->hasVoip = atoi(val);
#endif
// TTimo
diff --git a/src/server/sv_net_chan.c b/src/server/sv_net_chan.c
index daa8e60a..bcb8b9f2 100644
--- a/src/server/sv_net_chan.c
+++ b/src/server/sv_net_chan.c
@@ -25,115 +25,6 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "../qcommon/qcommon.h"
#include "server.h"
-#ifdef LEGACY_PROTOCOL
-/*
-==============
-SV_Netchan_Encode
-
- // first four bytes of the data are always:
- long reliableAcknowledge;
-
-==============
-*/
-static void SV_Netchan_Encode(client_t *client, msg_t *msg, const char *clientCommandString)
-{
- long i, index;
- byte key, *string;
- int srdc, sbit;
- qboolean soob;
-
- if ( msg->cursize < SV_ENCODE_START ) {
- return;
- }
-
- srdc = msg->readcount;
- sbit = msg->bit;
- soob = msg->oob;
-
- msg->bit = 0;
- msg->readcount = 0;
- msg->oob = qfalse;
-
- /* reliableAcknowledge = */ MSG_ReadLong(msg);
-
- msg->oob = soob;
- msg->bit = sbit;
- msg->readcount = srdc;
-
- string = (byte *) clientCommandString;
- index = 0;
- // xor the client challenge with the netchan sequence number
- key = client->challenge ^ client->netchan.outgoingSequence;
- for (i = SV_ENCODE_START; i < msg->cursize; i++) {
- // modify the key with the last received and with this message acknowledged client command
- if (!string[index])
- index = 0;
- if (string[index] > 127) {
- key ^= '.' << (i & 1);
- }
- else {
- key ^= string[index] << (i & 1);
- }
- index++;
- // encode the data with this key
- *(msg->data + i) = *(msg->data + i) ^ key;
- }
-}
-
-/*
-==============
-SV_Netchan_Decode
-
- // first 12 bytes of the data are always:
- long serverId;
- long messageAcknowledge;
- long reliableAcknowledge;
-
-==============
-*/
-static void SV_Netchan_Decode( client_t *client, msg_t *msg ) {
- int serverId, messageAcknowledge, reliableAcknowledge;
- int i, index, srdc, sbit;
- qboolean soob;
- byte key, *string;
-
- srdc = msg->readcount;
- sbit = msg->bit;
- soob = msg->oob;
-
- msg->oob = qfalse;
-
- serverId = MSG_ReadLong(msg);
- messageAcknowledge = MSG_ReadLong(msg);
- reliableAcknowledge = MSG_ReadLong(msg);
-
- msg->oob = soob;
- msg->bit = sbit;
- msg->readcount = srdc;
-
- string = (byte *)client->reliableCommands[ reliableAcknowledge & (MAX_RELIABLE_COMMANDS-1) ];
- index = 0;
- //
- key = client->challenge ^ serverId ^ messageAcknowledge;
- for (i = msg->readcount + SV_DECODE_START; i < msg->cursize; i++) {
- // modify the key with the last sent and acknowledged server command
- if (!string[index])
- index = 0;
- if (string[index] > 127) {
- key ^= '.' << (i & 1);
- }
- else {
- key ^= string[index] << (i & 1);
- }
- index++;
- // decode the data with this key
- *(msg->data + i) = *(msg->data + i) ^ key;
- }
-}
-#endif
-
-
-
/*
=================
SV_Netchan_FreeQueue
@@ -165,11 +56,6 @@ void SV_Netchan_TransmitNextInQueue(client_t *client)
Com_DPrintf("#462 Netchan_TransmitNextFragment: popping a queued message for transmit\n");
netbuf = client->netchan_start_queue;
-#ifdef LEGACY_PROTOCOL
- if(client->compat)
- SV_Netchan_Encode(client, &netbuf->msg, netbuf->clientCommandString);
-#endif
-
Netchan_Transmit(&client->netchan, netbuf->msg.cursize, netbuf->msg.data);
// pop from queue
@@ -233,13 +119,6 @@ void SV_Netchan_Transmit( client_t *client, msg_t *msg)
netbuf = (netchan_buffer_t *) Z_Malloc(sizeof(netchan_buffer_t));
// store the msg, we can't store it encoded, as the encoding depends on stuff we still have to finish sending
MSG_Copy(&netbuf->msg, netbuf->msgBuffer, sizeof( netbuf->msgBuffer ), msg);
-#ifdef LEGACY_PROTOCOL
- if(client->compat)
- {
- Q_strncpyz(netbuf->clientCommandString, client->lastClientCommandString,
- sizeof(netbuf->clientCommandString));
- }
-#endif
netbuf->next = NULL;
// insert it in the queue, the message will be encoded and sent later
*client->netchan_end_queue = netbuf;
@@ -247,10 +126,6 @@ void SV_Netchan_Transmit( client_t *client, msg_t *msg)
}
else
{
-#ifdef LEGACY_PROTOCOL
- if(client->compat)
- SV_Netchan_Encode(client, msg, client->lastClientCommandString);
-#endif
Netchan_Transmit( &client->netchan, msg->cursize, msg->data );
}
}
@@ -266,11 +141,6 @@ qboolean SV_Netchan_Process( client_t *client, msg_t *msg ) {
if (!ret)
return qfalse;
-#ifdef LEGACY_PROTOCOL
- if(client->compat)
- SV_Netchan_Decode(client, msg);
-#endif
-
return qtrue;
}