diff options
-rw-r--r-- | src/client/snd_openal.c | 2 | ||||
-rw-r--r-- | src/qcommon/common.c | 4 | ||||
-rw-r--r-- | src/qcommon/q_shared.h | 2 | ||||
-rw-r--r-- | src/renderercommon/tr_types.h | 1 | ||||
-rw-r--r-- | src/renderergl1/tr_bsp.c | 2 |
5 files changed, 6 insertions, 5 deletions
diff --git a/src/client/snd_openal.c b/src/client/snd_openal.c index 331641da..8aca3710 100644 --- a/src/client/snd_openal.c +++ b/src/client/snd_openal.c @@ -860,7 +860,7 @@ static void S_AL_SrcSetup(srcHandle_t src, sfxHandle_t sfx, alSrcPriority_t prio /* ================= -S_AL_NewLoopMaster +S_AL_SaveLoopPos Remove given source as loop master if it is the master and hand off master status to another source in this case. ================= */ diff --git a/src/qcommon/common.c b/src/qcommon/common.c index edfca8c9..d8216b15 100644 --- a/src/qcommon/common.c +++ b/src/qcommon/common.c @@ -1515,7 +1515,7 @@ void Hunk_SmallLog( void) { /* ================= -Com_InitZoneMemory +Com_InitHunkZoneMemory ================= */ void Com_InitHunkMemory( void ) { @@ -3375,7 +3375,7 @@ void Field_AutoComplete( field_t *field ) ================== Com_RandomBytes -fills string array with len radom bytes, peferably from the OS randomizer +fills string array with len random bytes, preferably from the OS randomizer ================== */ void Com_RandomBytes( byte *string, int len ) diff --git a/src/qcommon/q_shared.h b/src/qcommon/q_shared.h index 88322482..e3b1a48e 100644 --- a/src/qcommon/q_shared.h +++ b/src/qcommon/q_shared.h @@ -569,7 +569,7 @@ typedef struct { #define Byte4Copy(a,b) ((b)[0]=(a)[0],(b)[1]=(a)[1],(b)[2]=(a)[2],(b)[3]=(a)[3]) -// just in case you do't want to use the macros +// just in case you don't want to use the macros vec_t _DotProduct( const vec3_t v1, const vec3_t v2 ); void _VectorSubtract( const vec3_t veca, const vec3_t vecb, vec3_t out ); void _VectorAdd( const vec3_t veca, const vec3_t vecb, vec3_t out ); diff --git a/src/renderercommon/tr_types.h b/src/renderercommon/tr_types.h index b63729c4..0e2222e9 100644 --- a/src/renderercommon/tr_types.h +++ b/src/renderercommon/tr_types.h @@ -54,6 +54,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA #define RF_SHADOW_PLANE 0x0100 // use refEntity->shadowPlane #define RF_WRAP_FRAMES 0x0200 // mod the model frames by the maxframes to allow continuous + // animation without needing to know the frame count // refdef flags #define RDF_NOWORLDMODEL 0x0001 // used for player configuration screen diff --git a/src/renderergl1/tr_bsp.c b/src/renderergl1/tr_bsp.c index bf4c7e31..bde7ad0c 100644 --- a/src/renderergl1/tr_bsp.c +++ b/src/renderergl1/tr_bsp.c @@ -1551,7 +1551,7 @@ static void R_LoadFogs( lump_t *l, lump_t *brushesLump, lump_t *sidesLump ) { } count = l->filelen / sizeof(*fogs); - // create fog strucutres for them + // create fog structures for them s_worldData.numfogs = count + 1; s_worldData.fogs = ri.Hunk_Alloc ( s_worldData.numfogs*sizeof(*out), h_low); out = s_worldData.fogs + 1; |