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-rw-r--r--src/renderercommon/qgl.h4
-rw-r--r--src/renderergl2/tr_extensions.c4
2 files changed, 4 insertions, 4 deletions
diff --git a/src/renderercommon/qgl.h b/src/renderercommon/qgl.h
index cc6540d6..ba1f1428 100644
--- a/src/renderercommon/qgl.h
+++ b/src/renderercommon/qgl.h
@@ -632,8 +632,8 @@ extern void (APIENTRY * qglGetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint
extern void (APIENTRY * qglDrawRangeElementsEXT) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
// GL_EXT_multi_draw_arrays
-extern void (APIENTRY * qglMultiDrawArraysEXT) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
-extern void (APIENTRY * qglMultiDrawElementsEXT) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
+extern void (APIENTRY * qglMultiDrawArraysEXT) (GLenum, const GLint *, const GLsizei *, GLsizei);
+extern void (APIENTRY * qglMultiDrawElementsEXT) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount);
// GL_ARB_shading_language_100
#ifndef GL_ARB_shading_language_100
diff --git a/src/renderergl2/tr_extensions.c b/src/renderergl2/tr_extensions.c
index 70bdd7a7..e0f972a9 100644
--- a/src/renderergl2/tr_extensions.c
+++ b/src/renderergl2/tr_extensions.c
@@ -33,8 +33,8 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
void (APIENTRY * qglDrawRangeElementsEXT) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
// GL_EXT_multi_draw_arrays
-void (APIENTRY * qglMultiDrawArraysEXT) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
-void (APIENTRY * qglMultiDrawElementsEXT) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
+void (APIENTRY * qglMultiDrawArraysEXT) (GLenum, const GLint *, const GLsizei *, GLsizei);
+void (APIENTRY * qglMultiDrawElementsEXT) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount);
// GL_ARB_vertex_shader
void (APIENTRY * qglBindAttribLocationARB) (GLhandleARB programObj, GLuint index, const GLcharARB * name);