diff options
-rw-r--r-- | ui/tremulous_human_hud.menu | 333 |
1 files changed, 191 insertions, 142 deletions
diff --git a/ui/tremulous_human_hud.menu b/ui/tremulous_human_hud.menu index 62ccd5a7..c2bf1569 100644 --- a/ui/tremulous_human_hud.menu +++ b/ui/tremulous_human_hud.menu @@ -7,6 +7,7 @@ { assetGlobalDef { + cursor "ui/assets/3_cursor2" // cursor gradientBar "ui/assets/gradientbar2.tga" // gradient bar fadeClamp 1.0 // sets the fadeup alpha fadeCycle 1 // how often fade happens in milliseconds @@ -21,6 +22,8 @@ bigFont "fonts/bigfont" 20 // font } + // STAMINA // + menuDef { name "human_hud" @@ -28,139 +31,37 @@ visible MENU_TRUE rect 0 0 640 480 - //AMMO WINDOW - itemDef - { - name ammowindow - rect 446 390 189 86 - visible 1 - decoration - forecolor 1 1 1 1 - style WINDOW_STYLE_SHADER - background "ui/assets/hud_ammowindow.tga" - } - - //CONSOLE WINDOW - itemDef - { - name creditswindow - rect 3 3 368 117 - visible 1 - decoration - forecolor 1 1 1 1 - style WINDOW_STYLE_SHADER - background "ui/assets/hud_consolewindow.tga" - } - - //CREDITS WINDOW - itemDef - { - name creditswindow - rect 382 3 254 117 - visible 1 - decoration - forecolor 1 1 1 1 - style WINDOW_STYLE_SHADER - background "ui/assets/hud_creditswindow.tga" - } - - //HEALTH WINDOW + // HUE itemDef { - name healthwindow - rect 3 390 189 86 - visible 1 + name hue + rect 0 0 640 480 + visible 0 decoration - forecolor 1 1 1 1 + forecolor 0.0 0.8 1.0 .1 style WINDOW_STYLE_SHADER - background "ui/assets/hud_healthwindow.tga" - } + background "ui/assets/hue.tga" + } - //WEAPON WINDOW + // HUD itemDef { - name weaponwindow - rect 205 424 230 52 - visible 1 + name hud + rect 0 0 640 480 + visible 0 decoration - forecolor 1 1 1 1 + forecolor 1.0 1.0 1.0 1.0 style WINDOW_STYLE_SHADER - background "ui/assets/hud_weaponwindow.tga" - } - - //BANK LABEL - itemDef - { - name banklabel - text "Bank" - rect 500 92 53 30 - style WINDOW_STYLE_EMPTY - textalign ITEM_ALIGN_LEFT - textalignx 27 - textaligny 22 - textscale 0.45 - textstyle ITEM_TEXTSTYLE_NORMAL - forecolor 0.219608 0.933333 0 1 - backcolor 0 0 0 0 - visible 1 - decoration - } - - //CREDITS LABEL - itemDef - { - name creditslabel - text "Credits" - rect 400 14 53 30 - style WINDOW_STYLE_EMPTY - textalign ITEM_ALIGN_LEFT - textalignx 27 - textaligny 22 - textscale 0.6 - textstyle ITEM_TEXTSTYLE_NORMAL - forecolor 0.219608 0.933333 0 1 - backcolor 0 0 0 0 - visible 1 - decoration - } - - //STAMINA - itemDef - { - name "s" - rect 121 348 50 5 - visible 1 - decoration - forecolor 0 0.8 1 1 - textScale 0.0 - special 0.0 - align ITEM_ALIGN_RIGHT - ownerdraw CG_PLAYER_STAMINA - } - - //CONSOLE - itemDef - { - name "console" - rect 10 10 320 102 - style WINDOW_STYLE_EMPTY - visible 1 - decoration - forecolor 1 1 1 1 - align ITEM_ALIGN_LEFT - textalignx 0 - textaligny 16 - textscale 0.33 - textstyle ITEM_TEXTSTYLE_NORMAL - ownerdraw CG_CONSOLE + background "ui/assets/hud.tga" } - //FPS + + // FPS itemDef { name "fps" rect 397 48 56 22 style WINDOW_STYLE_EMPTY - visible 1 + visible 0 decoration forecolor 1 1 1 1 align ITEM_ALIGN_RIGHT @@ -170,13 +71,13 @@ textstyle ITEM_TEXTSTYLE_NORMAL ownerdraw CG_FPS } - //TIMER + // TIMER itemDef { name "timer" rect 417 72 56 22 style WINDOW_STYLE_EMPTY - visible 1 + visible 0 decoration forecolor 1 1 1 1 align ITEM_ALIGN_RIGHT @@ -186,13 +87,14 @@ textstyle ITEM_TEXTSTYLE_NORMAL ownerdraw CG_TIMER } - //SNAPSHOT + + // SNAPSHOT itemDef { name "snapshot" rect 300 96 200 22 style WINDOW_STYLE_EMPTY - visible 1 + visible 0 decoration forecolor 1 1 1 1 align ITEM_ALIGN_RIGHT @@ -202,58 +104,95 @@ textstyle ITEM_TEXTSTYLE_NORMAL ownerdraw CG_SNAPSHOT } - //LAGOMETER + + // LAGOMETER itemDef { name "lagometer" rect 502 358 132 28 - visible 1 + visible 0 decoration - background "ui/assets/hud_lagometer.tga" + background "lagometer" ownerdraw CG_LAGOMETER } - //CREDIT + // CREDIT LABEL + itemDef + { + name credits + rect 489 30 57 10 + visible 1 + decoration + forecolor 1.0 1.0 1.0 1.0 + style WINDOW_STYLE_SHADER + background "ui/assets/credits.tga" + } + + // CREDIT itemDef { name "c" - rect 502 27 108 44 + rect 547 25 64 16 visible 1 decoration - forecolor 1 1 0 1 + forecolor 0.0 0.8 1.0 1.0 ownerdraw CG_PLAYER_CREDITS_VALUE } - //BANK + // BANK LABEL + itemDef + { + name credits + rect 526 46 38 10 + visible 1 + decoration + forecolor 1.0 1.0 1.0 1.0 + style WINDOW_STYLE_SHADER + background "ui/assets/bank.tga" + } + + // BANK itemDef { name "b" - rect 577 95 50 20 + rect 569 46 40 10 visible 1 decoration - forecolor 1 1 0 1 + forecolor 0.0 0.8 1.0 1.0 ownerdraw CG_PLAYER_BANK_VALUE } - //AMMO + // AMMO itemDef { name "a" - rect 505 414 108 44 + rect 13 25 64 16 visible 1 decoration - forecolor 1 1 0 1 + forecolor 0.0 0.8 1.0 1.0 ownerdraw CG_PLAYER_AMMO_VALUE } - //CLIPS + // SLASH + itemDef + { + name credits + rect 80 29 8 10 + visible 1 + decoration + forecolor 1.0 1.0 1.0 1.0 + style WINDOW_STYLE_SHADER + background "ui/assets/slash.tga" + } + + // CLIPS itemDef { name "c" - rect 445 443 50 20 + rect 70 29 40 10 visible 1 decoration - forecolor 1 1 0 1 + forecolor 1.0 1.0 1.0 1.0 ownerdraw CG_PLAYER_CLIPS_VALUE } @@ -261,21 +200,95 @@ itemDef { name "healthok" - rect 10 410 108 10 + rect 13 430 64 16 + visible 0 + decoration + forecolor 0.0 0.8 1.0 1.0 + ownerdraw CG_PLAYER_HEALTH + } + + // HEALTH BAR + itemDef + { + name "health" + rect 513 448 97 5 visible 1 decoration - forecolor 0 0.8 1 1 - textScale 0.0 + align ITEM_ALIGN_RIGHT special 0.0 + textScale 0.0 + forecolor 0.0 0.8 1.0 1.0 ownerdraw CG_PLAYER_HEALTH_BAR } + // HEALTH BORDER + itemDef + { + name healthborder + rect 511 446 101 9 + visible 1 + decoration + forecolor 1.0 1.0 1.0 1.0 + style WINDOW_STYLE_SHADER + background "ui/assets/healthborder.tga" + } + + // CROSS + itemDef + { + name cross + rect 500 446 9 9 + visible 1 + decoration + forecolor 1.0 1.0 1.0 1.0 + style WINDOW_STYLE_SHADER + background "ui/assets/cross.tga" + } + + // CROSS BORDER + itemDef + { + name crossborder + rect 490 445 12 12 + visible 0 + decoration + forecolor 1.0 1.0 1.0 1.0 + style WINDOW_STYLE_SHADER + background "ui/assets/crossborder.tga" + } + + // STAMINA BAR + itemDef + { + name "s" + rect 548 435 62 5 + visible 1 + decoration + align ITEM_ALIGN_RIGHT + special 0.0 + textScale 0.0 + forecolor 0.0 0.8 1.0 1.0 + ownerdraw CG_PLAYER_STAMINA + } + + // STAMINA BORDER + itemDef + { + name staminaborder + rect 546 433 66 9 + visible 1 + decoration + forecolor 1.0 1.0 1.0 1.0 + style WINDOW_STYLE_SHADER + background "ui/assets/staminaborder.tga" + } + // SELECT itemDef { name "select" rect 240 435 160 32 - visible 1 + visible 0 decoration ownerdraw CG_PLAYER_SELECT } @@ -284,11 +297,47 @@ itemDef { name "selecttext" - rect 200 170 240 40 + rect 200 25 240 40 visible 1 decoration textScale .5 ownerdraw CG_PLAYER_SELECTTEXT } + + // BANK LABEL + itemDef + { + name banklabel + text "Bank" + rect 500 92 53 30 + style WINDOW_STYLE_EMPTY + textalign ITEM_ALIGN_LEFT + textalignx 27 + textaligny 22 + textscale 0.45 + textstyle ITEM_TEXTSTYLE_NORMAL + forecolor 0.219608 0.933333 0 1 + backcolor 0 0 0 0 + visible 0 + decoration + } + + // CREDITS LABEL + itemDef + { + name creditslabel + text "Credits" + rect 400 14 53 30 + style WINDOW_STYLE_EMPTY + textalign ITEM_ALIGN_LEFT + textalignx 27 + textaligny 22 + textscale 0.6 + textstyle ITEM_TEXTSTYLE_NORMAL + forecolor 0.219608 0.933333 0 1 + backcolor 0 0 0 0 + visible 0 + decoration + } } } |