diff options
| -rw-r--r-- | src/cgame/cg_servercmds.c | 13 | ||||
| -rw-r--r-- | src/cgame/cg_tutorial.c | 4 | ||||
| -rw-r--r-- | src/game/g_admin.c | 4 | ||||
| -rw-r--r-- | src/game/g_cmds.c | 2 | 
4 files changed, 11 insertions, 12 deletions
diff --git a/src/cgame/cg_servercmds.c b/src/cgame/cg_servercmds.c index b9c310eb..422bdb75 100644 --- a/src/cgame/cg_servercmds.c +++ b/src/cgame/cg_servercmds.c @@ -579,14 +579,14 @@ void CG_Menu( int menu, int arg )      case MN_B_NOROOM:        longMsg   = "There is no room to build here. Move until the structure turns " -                  "translucent green indicating a valid build location."; +                  "translucent green, indicating a valid build location.";        shortMsg  = "There is no room to build here";        type      = DT_BUILD;        break;      case MN_B_NORMAL:        longMsg   = "Cannot build on this surface. The surface is too steep or " -                  "unsuitable to build on. Please choose another site for this " +                  "unsuitable for building. Please choose another site for this "                    "structure.";        shortMsg  = "Cannot build on this surface";        type      = DT_BUILD; @@ -658,7 +658,7 @@ void CG_Menu( int menu, int arg )      case MN_H_NOPOWERHERE:        longMsg   = "There is no power here. If available, a Repeater may be used to " -                  "transmit power to this location."; +                  "transmit power, to this location.";        shortMsg  = "There is no power here";        type      = DT_BUILD;        break; @@ -754,7 +754,7 @@ void CG_Menu( int menu, int arg )      case MN_A_NOOVMND:        longMsg   = "There is no Overmind. An Overmind must be built to control " -                  "the structure you tried to place"; +                  "the structure you tried to place.";        shortMsg  = "There is no Overmind";        type      = DT_BUILD;        break; @@ -782,15 +782,14 @@ void CG_Menu( int menu, int arg )      case MN_A_NOEROOM:        longMsg   = "There is no room to evolve here. Move away from walls or other " -                   "nearby objects and try again."; +                  "nearby objects and try again.";        shortMsg  = "There is no room to evolve here";        type      = DT_ARMOURYEVOLVE;        break;      case MN_A_TOOCLOSE:        longMsg   = "This location is too close to the enemy to evolve. Move away " -                  "until you are no longer aware of the enemy's presence and try " -                  "again."; +                  "from the enemy's presence and try again.";        shortMsg  = "This location is too close to the enemy to evolve";        type      = DT_ARMOURYEVOLVE;        break; diff --git a/src/cgame/cg_tutorial.c b/src/cgame/cg_tutorial.c index 2dd5a5a2..bd41be2a 100644 --- a/src/cgame/cg_tutorial.c +++ b/src/cgame/cg_tutorial.c @@ -248,7 +248,7 @@ CG_AlienLevel0Text  static void CG_AlienLevel0Text( char *text, playerState_t *ps )  {    Q_strcat( text, MAX_TUTORIAL_TEXT, -      "Touch a human to damage it\n" ); +      "Touch humans to damage them\n" );    Q_strcat( text, MAX_TUTORIAL_TEXT,        va( "Press %s to walk on walls\n", @@ -263,7 +263,7 @@ CG_AlienLevel1Text  static void CG_AlienLevel1Text( char *text, playerState_t *ps )  {    Q_strcat( text, MAX_TUTORIAL_TEXT, -      "Touch a human to grab it\n" ); +      "Touch humans to grab them\n" );    Q_strcat( text, MAX_TUTORIAL_TEXT,        va( "Press %s to swipe\n", diff --git a/src/game/g_admin.c b/src/game/g_admin.c index d7eae042..8c3e2c7e 100644 --- a/src/game/g_admin.c +++ b/src/game/g_admin.c @@ -2584,7 +2584,7 @@ qboolean G_admin_help( gentity_t *ent, int skiparg )        {          if( !G_admin_permission( ent, g_admin_cmds[ i ].flag[ 0 ] ) )          { -          ADMBP( va( "^3!help: ^7you have no permission to use '%s'\n", +          ADMBP( va( "^3!help: ^7you do not have permission to use '%s'\n",                     g_admin_cmds[ i ].keyword ) );            ADMBP_end();            return qfalse; @@ -2605,7 +2605,7 @@ qboolean G_admin_help( gentity_t *ent, int skiparg )        {          if( !admin_command_permission( ent, g_admin_commands[ i ]->command ) )          { -          ADMBP( va( "^3!help: ^7you have no permission to use '%s'\n", +          ADMBP( va( "^3!help: ^7you do not have permission to use '%s'\n",                     g_admin_commands[ i ]->command ) );            ADMBP_end();            return qfalse; diff --git a/src/game/g_cmds.c b/src/game/g_cmds.c index deb45159..ae48940d 100644 --- a/src/game/g_cmds.c +++ b/src/game/g_cmds.c @@ -512,7 +512,7 @@ void Cmd_Kill_f( gentity_t *ent )  {    if( ent->client->ps.stats[ STAT_STATE ] & SS_HOVELING )    { -    trap_SendServerCommand( ent-g_entities, "print \"Leave the hovel first (use your destroy key)\n\"" ); +    trap_SendServerCommand( ent-g_entities, "print \"Leave the Hovel first (use your destroy key)\n\"" );      return;    }  | 
