diff options
-rw-r--r-- | src/game/g_cmds.c | 2 | ||||
-rw-r--r-- | src/ui/ui_main.c | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/src/game/g_cmds.c b/src/game/g_cmds.c index 26367e83..20a58e84 100644 --- a/src/game/g_cmds.c +++ b/src/game/g_cmds.c @@ -1329,7 +1329,7 @@ void Cmd_ActivateItem_f( gentity_t *ent ) if( upgrade != UP_NONE && BG_gotItem( upgrade, ent->client->ps.stats ) ) BG_activateItem( upgrade, ent->client->ps.stats ); - else if( weapon != WP_NONE ) + else if( weapon != WP_NONE && BG_gotWeapon( weapon, ent->client->ps.stats ) ) { //force a weapon change ent->client->ps.pm_flags |= PMF_WEAPON_SWITCH; diff --git a/src/ui/ui_main.c b/src/ui/ui_main.c index 941ec2f0..48de3dde 100644 --- a/src/ui/ui_main.c +++ b/src/ui/ui_main.c @@ -6824,8 +6824,8 @@ static cvarTable_t cvarTable[] = { { &ui_scoreShutoutBonus, "ui_scoreShutoutBonus", "0", CVAR_ARCHIVE}, { &ui_fragLimit, "ui_fragLimit", "10", 0}, { &ui_captureLimit, "ui_captureLimit", "5", 0}, - { &ui_smallFont, "ui_smallFont", "0.25", CVAR_ARCHIVE}, - { &ui_bigFont, "ui_bigFont", "0.4", CVAR_ARCHIVE}, + { &ui_smallFont, "ui_smallFont", "0.2", CVAR_ARCHIVE}, + { &ui_bigFont, "ui_bigFont", "0.5", CVAR_ARCHIVE}, { &ui_findPlayer, "ui_findPlayer", "Sarge", CVAR_ARCHIVE}, { &ui_Q3Model, "ui_q3model", "0", CVAR_ARCHIVE}, { &ui_hudFiles, "cg_hudFiles", "ui/hud.txt", CVAR_ARCHIVE}, |