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path: root/assets/models/players/human_bsuit/locdamage.cfg
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-rw-r--r--assets/models/players/human_bsuit/locdamage.cfg29
1 files changed, 0 insertions, 29 deletions
diff --git a/assets/models/players/human_bsuit/locdamage.cfg b/assets/models/players/human_bsuit/locdamage.cfg
deleted file mode 100644
index a2ed6d90..00000000
--- a/assets/models/players/human_bsuit/locdamage.cfg
+++ /dev/null
@@ -1,29 +0,0 @@
-// These regions must cover the entire body and cannot overlap otherwise
-// the non-locational damage calculation will not be correct!
-
-{
- name "legs"
- minHeight 0.0
- maxHeight 0.5
- minAngle 0
- maxAngle 360
- modifier 0.5
-}
-
-{
- name "torso"
- minHeight 0.5
- maxHeight 0.8
- minAngle 0
- maxAngle 360
- modifier 1.0
-}
-
-{
- name "head"
- minHeight 0.8
- maxHeight 1.0
- minAngle 0
- maxAngle 360
- modifier 1.5
-}