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-rw-r--r--ioq3-r437/src/qcommon/vm.c891
1 files changed, 0 insertions, 891 deletions
diff --git a/ioq3-r437/src/qcommon/vm.c b/ioq3-r437/src/qcommon/vm.c
deleted file mode 100644
index d241af80..00000000
--- a/ioq3-r437/src/qcommon/vm.c
+++ /dev/null
@@ -1,891 +0,0 @@
-/*
-===========================================================================
-Copyright (C) 1999-2005 Id Software, Inc.
-
-This file is part of Quake III Arena source code.
-
-Quake III Arena source code is free software; you can redistribute it
-and/or modify it under the terms of the GNU General Public License as
-published by the Free Software Foundation; either version 2 of the License,
-or (at your option) any later version.
-
-Quake III Arena source code is distributed in the hope that it will be
-useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with Quake III Arena source code; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-===========================================================================
-*/
-// vm.c -- virtual machine
-
-/*
-
-
-intermix code and data
-symbol table
-
-a dll has one imported function: VM_SystemCall
-and one exported function: Perform
-
-
-*/
-
-#include "vm_local.h"
-
-
-vm_t *currentVM = NULL; // bk001212
-vm_t *lastVM = NULL; // bk001212
-int vm_debugLevel;
-
-#define MAX_VM 3
-vm_t vmTable[MAX_VM];
-
-
-void VM_VmInfo_f( void );
-void VM_VmProfile_f( void );
-
-
-
-#if 0 // 64bit!
-// converts a VM pointer to a C pointer and
-// checks to make sure that the range is acceptable
-void *VM_VM2C( vmptr_t p, int length ) {
- return (void *)p;
-}
-#endif
-
-void VM_Debug( int level ) {
- vm_debugLevel = level;
-}
-
-/*
-==============
-VM_Init
-==============
-*/
-void VM_Init( void ) {
- Cvar_Get( "vm_cgame", "2", CVAR_ARCHIVE ); // !@# SHIP WITH SET TO 2
- Cvar_Get( "vm_game", "2", CVAR_ARCHIVE ); // !@# SHIP WITH SET TO 2
- Cvar_Get( "vm_ui", "2", CVAR_ARCHIVE ); // !@# SHIP WITH SET TO 2
-
- Cmd_AddCommand ("vmprofile", VM_VmProfile_f );
- Cmd_AddCommand ("vminfo", VM_VmInfo_f );
-
- Com_Memset( vmTable, 0, sizeof( vmTable ) );
-}
-
-
-/*
-===============
-VM_ValueToSymbol
-
-Assumes a program counter value
-===============
-*/
-const char *VM_ValueToSymbol( vm_t *vm, int value ) {
- vmSymbol_t *sym;
- static char text[MAX_TOKEN_CHARS];
-
- sym = vm->symbols;
- if ( !sym ) {
- return "NO SYMBOLS";
- }
-
- // find the symbol
- while ( sym->next && sym->next->symValue <= value ) {
- sym = sym->next;
- }
-
- if ( value == sym->symValue ) {
- return sym->symName;
- }
-
- Com_sprintf( text, sizeof( text ), "%s+%i", sym->symName, value - sym->symValue );
-
- return text;
-}
-
-/*
-===============
-VM_ValueToFunctionSymbol
-
-For profiling, find the symbol behind this value
-===============
-*/
-vmSymbol_t *VM_ValueToFunctionSymbol( vm_t *vm, int value ) {
- vmSymbol_t *sym;
- static vmSymbol_t nullSym;
-
- sym = vm->symbols;
- if ( !sym ) {
- return &nullSym;
- }
-
- while ( sym->next && sym->next->symValue <= value ) {
- sym = sym->next;
- }
-
- return sym;
-}
-
-
-/*
-===============
-VM_SymbolToValue
-===============
-*/
-int VM_SymbolToValue( vm_t *vm, const char *symbol ) {
- vmSymbol_t *sym;
-
- for ( sym = vm->symbols ; sym ; sym = sym->next ) {
- if ( !strcmp( symbol, sym->symName ) ) {
- return sym->symValue;
- }
- }
- return 0;
-}
-
-
-/*
-=====================
-VM_SymbolForCompiledPointer
-=====================
-*/
-#if 0 // 64bit!
-const char *VM_SymbolForCompiledPointer( vm_t *vm, void *code ) {
- int i;
-
- if ( code < (void *)vm->codeBase ) {
- return "Before code block";
- }
- if ( code >= (void *)(vm->codeBase + vm->codeLength) ) {
- return "After code block";
- }
-
- // find which original instruction it is after
- for ( i = 0 ; i < vm->codeLength ; i++ ) {
- if ( (void *)vm->instructionPointers[i] > code ) {
- break;
- }
- }
- i--;
-
- // now look up the bytecode instruction pointer
- return VM_ValueToSymbol( vm, i );
-}
-#endif
-
-
-
-/*
-===============
-ParseHex
-===============
-*/
-int ParseHex( const char *text ) {
- int value;
- int c;
-
- value = 0;
- while ( ( c = *text++ ) != 0 ) {
- if ( c >= '0' && c <= '9' ) {
- value = value * 16 + c - '0';
- continue;
- }
- if ( c >= 'a' && c <= 'f' ) {
- value = value * 16 + 10 + c - 'a';
- continue;
- }
- if ( c >= 'A' && c <= 'F' ) {
- value = value * 16 + 10 + c - 'A';
- continue;
- }
- }
-
- return value;
-}
-
-/*
-===============
-VM_LoadSymbols
-===============
-*/
-void VM_LoadSymbols( vm_t *vm ) {
- int len;
- char *mapfile, *text_p, *token;
- char name[MAX_QPATH];
- char symbols[MAX_QPATH];
- vmSymbol_t **prev, *sym;
- int count;
- int value;
- int chars;
- int segment;
- int numInstructions;
-
- // don't load symbols if not developer
- if ( !com_developer->integer ) {
- return;
- }
-
- COM_StripExtension( vm->name, name );
- Com_sprintf( symbols, sizeof( symbols ), "vm/%s.map", name );
- len = FS_ReadFile( symbols, (void **)&mapfile );
- if ( !mapfile ) {
- Com_Printf( "Couldn't load symbol file: %s\n", symbols );
- return;
- }
-
- numInstructions = vm->instructionPointersLength >> 2;
-
- // parse the symbols
- text_p = mapfile;
- prev = &vm->symbols;
- count = 0;
-
- while ( 1 ) {
- token = COM_Parse( &text_p );
- if ( !token[0] ) {
- break;
- }
- segment = ParseHex( token );
- if ( segment ) {
- COM_Parse( &text_p );
- COM_Parse( &text_p );
- continue; // only load code segment values
- }
-
- token = COM_Parse( &text_p );
- if ( !token[0] ) {
- Com_Printf( "WARNING: incomplete line at end of file\n" );
- break;
- }
- value = ParseHex( token );
-
- token = COM_Parse( &text_p );
- if ( !token[0] ) {
- Com_Printf( "WARNING: incomplete line at end of file\n" );
- break;
- }
- chars = strlen( token );
- sym = Hunk_Alloc( sizeof( *sym ) + chars, h_high );
- *prev = sym;
- prev = &sym->next;
- sym->next = NULL;
-
- // convert value from an instruction number to a code offset
- if ( value >= 0 && value < numInstructions ) {
- value = vm->instructionPointers[value];
- }
-
- sym->symValue = value;
- Q_strncpyz( sym->symName, token, chars + 1 );
-
- count++;
- }
-
- vm->numSymbols = count;
- Com_Printf( "%i symbols parsed from %s\n", count, symbols );
- FS_FreeFile( mapfile );
-}
-
-/*
-============
-VM_DllSyscall
-
-Dlls will call this directly
-
- rcg010206 The horror; the horror.
-
- The syscall mechanism relies on stack manipulation to get it's args.
- This is likely due to C's inability to pass "..." parameters to
- a function in one clean chunk. On PowerPC Linux, these parameters
- are not necessarily passed on the stack, so while (&arg[0] == arg)
- is true, (&arg[1] == 2nd function parameter) is not necessarily
- accurate, as arg's value might have been stored to the stack or
- other piece of scratch memory to give it a valid address, but the
- next parameter might still be sitting in a register.
-
- Quake's syscall system also assumes that the stack grows downward,
- and that any needed types can be squeezed, safely, into a signed int.
-
- This hack below copies all needed values for an argument to a
- array in memory, so that Quake can get the correct values. This can
- also be used on systems where the stack grows upwards, as the
- presumably standard and safe stdargs.h macros are used.
-
- As for having enough space in a signed int for your datatypes, well,
- it might be better to wait for DOOM 3 before you start porting. :)
-
- The original code, while probably still inherently dangerous, seems
- to work well enough for the platforms it already works on. Rather
- than add the performance hit for those platforms, the original code
- is still in use there.
-
- For speed, we just grab 15 arguments, and don't worry about exactly
- how many the syscall actually needs; the extra is thrown away.
-
-============
-*/
-long QDECL VM_DllSyscall( long arg, ... ) {
-#if !id386
- // rcg010206 - see commentary above
- long args[16];
- int i;
- va_list ap;
-
- args[0] = arg;
-
- va_start(ap, arg);
- for (i = 1; i < sizeof (args) / sizeof (args[i]); i++)
- args[i] = va_arg(ap, long);
- va_end(ap);
-
- return currentVM->systemCall( args );
-#else // original id code
- return currentVM->systemCall( &arg );
-#endif
-}
-
-/*
-=================
-VM_LoadQVM
-
-Load a .qvm file
-=================
-*/
-vmHeader_t *VM_LoadQVM( vm_t *vm, qboolean alloc ) {
- int length;
- int dataLength;
- int i;
- char filename[MAX_QPATH];
- vmHeader_t *header;
-
- // load the image
- Com_sprintf( filename, sizeof(filename), "vm/%s.qvm", vm->name );
- Com_Printf( "Loading vm file %s...\n", filename );
- length = FS_ReadFile( filename, (void **)&header );
- if ( !header ) {
- Com_Printf( "Failed.\n" );
- VM_Free( vm );
- return NULL;
- }
-
- if( LittleLong( header->vmMagic ) == VM_MAGIC_VER2 ) {
- Com_Printf( "...which has vmMagic VM_MAGIC_VER2\n" );
-
- // byte swap the header
- for ( i = 0 ; i < sizeof( vmHeader_t ) / 4 ; i++ ) {
- ((int *)header)[i] = LittleLong( ((int *)header)[i] );
- }
-
- // validate
- if ( header->jtrgLength < 0
- || header->bssLength < 0
- || header->dataLength < 0
- || header->litLength < 0
- || header->codeLength <= 0 ) {
- VM_Free( vm );
- Com_Error( ERR_FATAL, "%s has bad header", filename );
- }
- } else if( LittleLong( header->vmMagic ) == VM_MAGIC ) {
- // byte swap the header
- // sizeof( vmHeader_t ) - sizeof( int ) is the 1.32b vm header size
- for ( i = 0 ; i < ( sizeof( vmHeader_t ) - sizeof( int ) ) / 4 ; i++ ) {
- ((int *)header)[i] = LittleLong( ((int *)header)[i] );
- }
-
- // validate
- if ( header->bssLength < 0
- || header->dataLength < 0
- || header->litLength < 0
- || header->codeLength <= 0 ) {
- VM_Free( vm );
- Com_Error( ERR_FATAL, "%s has bad header", filename );
- }
- } else {
- VM_Free( vm );
- Com_Error( ERR_FATAL, "%s does not have a recognisable "
- "magic number in its header", filename );
- }
-
- // round up to next power of 2 so all data operations can
- // be mask protected
- dataLength = header->dataLength + header->litLength + header->bssLength;
- for ( i = 0 ; dataLength > ( 1 << i ) ; i++ ) {
- }
- dataLength = 1 << i;
-
- if( alloc ) {
- // allocate zero filled space for initialized and uninitialized data
- vm->dataBase = Hunk_Alloc( dataLength, h_high );
- vm->dataMask = dataLength - 1;
- } else {
- // clear the data
- Com_Memset( vm->dataBase, 0, dataLength );
- }
-
- // copy the intialized data
- Com_Memcpy( vm->dataBase, (byte *)header + header->dataOffset, header->dataLength + header->litLength );
-
- // byte swap the longs
- for ( i = 0 ; i < header->dataLength ; i += 4 ) {
- *(int *)(vm->dataBase + i) = LittleLong( *(int *)(vm->dataBase + i ) );
- }
-
- if( header->vmMagic == VM_MAGIC_VER2 ) {
- vm->numJumpTableTargets = header->jtrgLength >> 2;
- Com_Printf( "Loading %d jump table targets\n", vm->numJumpTableTargets );
-
- if( alloc ) {
- vm->jumpTableTargets = Hunk_Alloc( header->jtrgLength, h_high );
- } else {
- Com_Memset( vm->jumpTableTargets, 0, header->jtrgLength );
- }
-
- Com_Memcpy( vm->jumpTableTargets, (byte *)header + header->dataOffset +
- header->dataLength + header->litLength, header->jtrgLength );
-
- // byte swap the longs
- for ( i = 0 ; i < header->jtrgLength ; i += 4 ) {
- *(int *)(vm->jumpTableTargets + i) = LittleLong( *(int *)(vm->jumpTableTargets + i ) );
- }
- }
-
- return header;
-}
-
-/*
-=================
-VM_Restart
-
-Reload the data, but leave everything else in place
-This allows a server to do a map_restart without changing memory allocation
-=================
-*/
-vm_t *VM_Restart( vm_t *vm ) {
- vmHeader_t *header;
-
- // DLL's can't be restarted in place
- if ( vm->dllHandle ) {
- char name[MAX_QPATH];
- long (*systemCall)( long *parms );
-
- systemCall = vm->systemCall;
- Q_strncpyz( name, vm->name, sizeof( name ) );
-
- VM_Free( vm );
-
- vm = VM_Create( name, systemCall, VMI_NATIVE );
- return vm;
- }
-
- // load the image
- Com_Printf( "VM_Restart()\n" );
-
- if( !( header = VM_LoadQVM( vm, qfalse ) ) ) {
- Com_Error( ERR_DROP, "VM_Restart failed.\n" );
- return NULL;
- }
-
- // free the original file
- FS_FreeFile( header );
-
- return vm;
-}
-
-/*
-================
-VM_Create
-
-If image ends in .qvm it will be interpreted, otherwise
-it will attempt to load as a system dll
-================
-*/
-
-#define STACK_SIZE 0x20000
-
-vm_t *VM_Create( const char *module, long (*systemCalls)(long *),
- vmInterpret_t interpret ) {
- vm_t *vm;
- vmHeader_t *header;
- int i, remaining;
-
- if ( !module || !module[0] || !systemCalls ) {
- Com_Error( ERR_FATAL, "VM_Create: bad parms" );
- }
-
- remaining = Hunk_MemoryRemaining();
-
- // see if we already have the VM
- for ( i = 0 ; i < MAX_VM ; i++ ) {
- if (!Q_stricmp(vmTable[i].name, module)) {
- vm = &vmTable[i];
- return vm;
- }
- }
-
- // find a free vm
- for ( i = 0 ; i < MAX_VM ; i++ ) {
- if ( !vmTable[i].name[0] ) {
- break;
- }
- }
-
- if ( i == MAX_VM ) {
- Com_Error( ERR_FATAL, "VM_Create: no free vm_t" );
- }
-
- vm = &vmTable[i];
-
- Q_strncpyz( vm->name, module, sizeof( vm->name ) );
- vm->systemCall = systemCalls;
-
- // never allow dll loading with a demo
- if ( interpret == VMI_NATIVE ) {
- if ( Cvar_VariableValue( "fs_restrict" ) ) {
- interpret = VMI_COMPILED;
- }
- }
-
- if ( interpret == VMI_NATIVE ) {
- // try to load as a system dll
- Com_Printf( "Loading dll file %s.\n", vm->name );
- vm->dllHandle = Sys_LoadDll( module, vm->fqpath , &vm->entryPoint, VM_DllSyscall );
- if ( vm->dllHandle ) {
- return vm;
- }
-
- Com_Printf( "Failed to load dll, looking for qvm.\n" );
- interpret = VMI_COMPILED;
- }
-
- // load the image
- if( !( header = VM_LoadQVM( vm, qtrue ) ) ) {
- return NULL;
- }
-
- // allocate space for the jump targets, which will be filled in by the compile/prep functions
- vm->instructionPointersLength = header->instructionCount * 4;
- vm->instructionPointers = Hunk_Alloc( vm->instructionPointersLength, h_high );
-
- // copy or compile the instructions
- vm->codeLength = header->codeLength;
-
- vm->compiled = qfalse;
-
-#ifdef NO_VM_COMPILED
- if(interpret >= VMI_COMPILED) {
- Com_Printf("Architecture doesn't have a bytecode compiler, using interpreter\n");
- interpret = VMI_BYTECODE;
- }
-#else
- if ( interpret >= VMI_COMPILED ) {
- vm->compiled = qtrue;
- VM_Compile( vm, header );
- }
-#endif
- // VM_Compile may have reset vm->compiled if compilation failed
- if (!vm->compiled)
- {
- VM_PrepareInterpreter( vm, header );
- }
-
- // free the original file
- FS_FreeFile( header );
-
- // load the map file
- VM_LoadSymbols( vm );
-
- // the stack is implicitly at the end of the image
- vm->programStack = vm->dataMask + 1;
- vm->stackBottom = vm->programStack - STACK_SIZE;
-
- Com_Printf("%s loaded in %d bytes on the hunk\n", module, remaining - Hunk_MemoryRemaining());
-
- return vm;
-}
-
-/*
-==============
-VM_Free
-==============
-*/
-void VM_Free( vm_t *vm ) {
-
- if ( vm->dllHandle ) {
- Sys_UnloadDll( vm->dllHandle );
- Com_Memset( vm, 0, sizeof( *vm ) );
- }
-#if 0 // now automatically freed by hunk
- if ( vm->codeBase ) {
- Z_Free( vm->codeBase );
- }
- if ( vm->dataBase ) {
- Z_Free( vm->dataBase );
- }
- if ( vm->instructionPointers ) {
- Z_Free( vm->instructionPointers );
- }
-#endif
- Com_Memset( vm, 0, sizeof( *vm ) );
-
- currentVM = NULL;
- lastVM = NULL;
-}
-
-void VM_Clear(void) {
- int i;
- for (i=0;i<MAX_VM; i++) {
- if ( vmTable[i].dllHandle ) {
- Sys_UnloadDll( vmTable[i].dllHandle );
- }
- Com_Memset( &vmTable[i], 0, sizeof( vm_t ) );
- }
- currentVM = NULL;
- lastVM = NULL;
-}
-
-void *VM_ArgPtr( long intValue ) {
- if ( !intValue ) {
- return NULL;
- }
- // bk001220 - currentVM is missing on reconnect
- if ( currentVM==NULL )
- return NULL;
-
- if ( currentVM->entryPoint ) {
- return (void *)(currentVM->dataBase + intValue);
- }
- else {
- return (void *)(currentVM->dataBase + (intValue & currentVM->dataMask));
- }
-}
-
-void *VM_ExplicitArgPtr( vm_t *vm, long intValue ) {
- if ( !intValue ) {
- return NULL;
- }
-
- // bk010124 - currentVM is missing on reconnect here as well?
- if ( currentVM==NULL )
- return NULL;
-
- //
- if ( vm->entryPoint ) {
- return (void *)(vm->dataBase + intValue);
- }
- else {
- return (void *)(vm->dataBase + (intValue & vm->dataMask));
- }
-}
-
-
-/*
-==============
-VM_Call
-
-
-Upon a system call, the stack will look like:
-
-sp+32 parm1
-sp+28 parm0
-sp+24 return value
-sp+20 return address
-sp+16 local1
-sp+14 local0
-sp+12 arg1
-sp+8 arg0
-sp+4 return stack
-sp return address
-
-An interpreted function will immediately execute
-an OP_ENTER instruction, which will subtract space for
-locals from sp
-==============
-*/
-#define MAX_STACK 256
-#define STACK_MASK (MAX_STACK-1)
-
-long QDECL VM_Call( vm_t *vm, long callnum, ... ) {
- vm_t *oldVM;
- int r;
- int i;
-
- if ( !vm ) {
- Com_Error( ERR_FATAL, "VM_Call with NULL vm" );
- }
-
- oldVM = currentVM;
- currentVM = vm;
- lastVM = vm;
-
- if ( vm_debugLevel ) {
- Com_Printf( "VM_Call( %ld )\n", callnum );
- }
-
- // if we have a dll loaded, call it directly
- if ( vm->entryPoint ) {
- //rcg010207 - see dissertation at top of VM_DllSyscall() in this file.
- long args[10];
- va_list ap;
- va_start(ap, callnum);
- for (i = 0; i < sizeof (args) / sizeof (args[i]); i++) {
- args[i] = va_arg(ap, long);
- }
- va_end(ap);
-
- r = vm->entryPoint( callnum, args[0], args[1], args[2], args[3],
- args[4], args[5], args[6], args[7],
- args[8], args[9]);
- } else {
-#if id386 // i386 calling convention doesn't need conversion
-#ifndef NO_VM_COMPILED
- if ( vm->compiled )
- r = VM_CallCompiled( vm, (int*)&callnum );
- else
-#endif
- r = VM_CallInterpreted( vm, (int*)&callnum );
-#else
- struct {
- int callnum;
- int args[10];
- } a;
- va_list ap;
-
- a.callnum = callnum;
- va_start(ap, callnum);
- for (i = 0; i < sizeof (a.args) / sizeof (a.args[0]); i++) {
- a.args[i] = va_arg(ap, long);
- }
- va_end(ap);
-#ifndef NO_VM_COMPILED
- if ( vm->compiled )
- r = VM_CallCompiled( vm, &a.callnum );
- else
-#endif
- r = VM_CallInterpreted( vm, &a.callnum );
-#endif
- }
-
- if ( oldVM != NULL ) // bk001220 - assert(currentVM!=NULL) for oldVM==NULL
- currentVM = oldVM;
- return r;
-}
-
-//=================================================================
-
-static int QDECL VM_ProfileSort( const void *a, const void *b ) {
- vmSymbol_t *sa, *sb;
-
- sa = *(vmSymbol_t **)a;
- sb = *(vmSymbol_t **)b;
-
- if ( sa->profileCount < sb->profileCount ) {
- return -1;
- }
- if ( sa->profileCount > sb->profileCount ) {
- return 1;
- }
- return 0;
-}
-
-/*
-==============
-VM_VmProfile_f
-
-==============
-*/
-void VM_VmProfile_f( void ) {
- vm_t *vm;
- vmSymbol_t **sorted, *sym;
- int i;
- double total;
-
- if ( !lastVM ) {
- return;
- }
-
- vm = lastVM;
-
- if ( !vm->numSymbols ) {
- return;
- }
-
- sorted = Z_Malloc( vm->numSymbols * sizeof( *sorted ) );
- sorted[0] = vm->symbols;
- total = sorted[0]->profileCount;
- for ( i = 1 ; i < vm->numSymbols ; i++ ) {
- sorted[i] = sorted[i-1]->next;
- total += sorted[i]->profileCount;
- }
-
- qsort( sorted, vm->numSymbols, sizeof( *sorted ), VM_ProfileSort );
-
- for ( i = 0 ; i < vm->numSymbols ; i++ ) {
- int perc;
-
- sym = sorted[i];
-
- perc = 100 * (float) sym->profileCount / total;
- Com_Printf( "%2i%% %9i %s\n", perc, sym->profileCount, sym->symName );
- sym->profileCount = 0;
- }
-
- Com_Printf(" %9.0f total\n", total );
-
- Z_Free( sorted );
-}
-
-/*
-==============
-VM_VmInfo_f
-
-==============
-*/
-void VM_VmInfo_f( void ) {
- vm_t *vm;
- int i;
-
- Com_Printf( "Registered virtual machines:\n" );
- for ( i = 0 ; i < MAX_VM ; i++ ) {
- vm = &vmTable[i];
- if ( !vm->name[0] ) {
- break;
- }
- Com_Printf( "%s : ", vm->name );
- if ( vm->dllHandle ) {
- Com_Printf( "native\n" );
- continue;
- }
- if ( vm->compiled ) {
- Com_Printf( "compiled on load\n" );
- } else {
- Com_Printf( "interpreted\n" );
- }
- Com_Printf( " code length : %7i\n", vm->codeLength );
- Com_Printf( " table length: %7i\n", vm->instructionPointersLength );
- Com_Printf( " data length : %7i\n", vm->dataMask + 1 );
- }
-}
-
-/*
-===============
-VM_LogSyscalls
-
-Insert calls to this while debugging the vm compiler
-===============
-*/
-void VM_LogSyscalls( int *args ) {
- static int callnum;
- static FILE *f;
-
- if ( !f ) {
- f = fopen("syscalls.log", "w" );
- }
- callnum++;
- fprintf(f, "%i: %li (%i) = %i %i %i %i\n", callnum, (long)(args - (int *)currentVM->dataBase),
- args[0], args[1], args[2], args[3], args[4] );
-}