diff options
Diffstat (limited to 'src/SDL2/include/SDL_joystick.h')
-rw-r--r-- | src/SDL2/include/SDL_joystick.h | 253 |
1 files changed, 0 insertions, 253 deletions
diff --git a/src/SDL2/include/SDL_joystick.h b/src/SDL2/include/SDL_joystick.h deleted file mode 100644 index b0b1c667..00000000 --- a/src/SDL2/include/SDL_joystick.h +++ /dev/null @@ -1,253 +0,0 @@ -/* - Simple DirectMedia Layer - Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org> - - This software is provided 'as-is', without any express or implied - warranty. In no event will the authors be held liable for any damages - arising from the use of this software. - - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it - freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. -*/ - -/** - * \file SDL_joystick.h - * - * Include file for SDL joystick event handling - * - * The term "device_index" identifies currently plugged in joystick devices between 0 and SDL_NumJoysticks, with the exact joystick - * behind a device_index changing as joysticks are plugged and unplugged. - * - * The term "instance_id" is the current instantiation of a joystick device in the system, if the joystick is removed and then re-inserted - * then it will get a new instance_id, instance_id's are monotonically increasing identifiers of a joystick plugged in. - * - * The term JoystickGUID is a stable 128-bit identifier for a joystick device that does not change over time, it identifies class of - * the device (a X360 wired controller for example). This identifier is platform dependent. - * - * - */ - -#ifndef _SDL_joystick_h -#define _SDL_joystick_h - -#include "SDL_stdinc.h" -#include "SDL_error.h" - -#include "begin_code.h" -/* Set up for C function definitions, even when using C++ */ -#ifdef __cplusplus -extern "C" { -#endif - -/** - * \file SDL_joystick.h - * - * In order to use these functions, SDL_Init() must have been called - * with the ::SDL_INIT_JOYSTICK flag. This causes SDL to scan the system - * for joysticks, and load appropriate drivers. - * - * If you would like to receive joystick updates while the application - * is in the background, you should set the following hint before calling - * SDL_Init(): SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS - */ - -/* The joystick structure used to identify an SDL joystick */ -struct _SDL_Joystick; -typedef struct _SDL_Joystick SDL_Joystick; - -/* A structure that encodes the stable unique id for a joystick device */ -typedef struct { - Uint8 data[16]; -} SDL_JoystickGUID; - -typedef Sint32 SDL_JoystickID; - - -/* Function prototypes */ -/** - * Count the number of joysticks attached to the system right now - */ -extern DECLSPEC int SDLCALL SDL_NumJoysticks(void); - -/** - * Get the implementation dependent name of a joystick. - * This can be called before any joysticks are opened. - * If no name can be found, this function returns NULL. - */ -extern DECLSPEC const char *SDLCALL SDL_JoystickNameForIndex(int device_index); - -/** - * Open a joystick for use. - * The index passed as an argument refers tothe N'th joystick on the system. - * This index is the value which will identify this joystick in future joystick - * events. - * - * \return A joystick identifier, or NULL if an error occurred. - */ -extern DECLSPEC SDL_Joystick *SDLCALL SDL_JoystickOpen(int device_index); - -/** - * Return the name for this currently opened joystick. - * If no name can be found, this function returns NULL. - */ -extern DECLSPEC const char *SDLCALL SDL_JoystickName(SDL_Joystick * joystick); - -/** - * Return the GUID for the joystick at this index - */ -extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetDeviceGUID(int device_index); - -/** - * Return the GUID for this opened joystick - */ -extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetGUID(SDL_Joystick * joystick); - -/** - * Return a string representation for this guid. pszGUID must point to at least 33 bytes - * (32 for the string plus a NULL terminator). - */ -extern DECLSPEC void SDLCALL SDL_JoystickGetGUIDString(SDL_JoystickGUID guid, char *pszGUID, int cbGUID); - -/** - * convert a string into a joystick formatted guid - */ -extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetGUIDFromString(const char *pchGUID); - -/** - * Returns SDL_TRUE if the joystick has been opened and currently connected, or SDL_FALSE if it has not. - */ -extern DECLSPEC SDL_bool SDLCALL SDL_JoystickGetAttached(SDL_Joystick * joystick); - -/** - * Get the instance ID of an opened joystick or -1 if the joystick is invalid. - */ -extern DECLSPEC SDL_JoystickID SDLCALL SDL_JoystickInstanceID(SDL_Joystick * joystick); - -/** - * Get the number of general axis controls on a joystick. - */ -extern DECLSPEC int SDLCALL SDL_JoystickNumAxes(SDL_Joystick * joystick); - -/** - * Get the number of trackballs on a joystick. - * - * Joystick trackballs have only relative motion events associated - * with them and their state cannot be polled. - */ -extern DECLSPEC int SDLCALL SDL_JoystickNumBalls(SDL_Joystick * joystick); - -/** - * Get the number of POV hats on a joystick. - */ -extern DECLSPEC int SDLCALL SDL_JoystickNumHats(SDL_Joystick * joystick); - -/** - * Get the number of buttons on a joystick. - */ -extern DECLSPEC int SDLCALL SDL_JoystickNumButtons(SDL_Joystick * joystick); - -/** - * Update the current state of the open joysticks. - * - * This is called automatically by the event loop if any joystick - * events are enabled. - */ -extern DECLSPEC void SDLCALL SDL_JoystickUpdate(void); - -/** - * Enable/disable joystick event polling. - * - * If joystick events are disabled, you must call SDL_JoystickUpdate() - * yourself and check the state of the joystick when you want joystick - * information. - * - * The state can be one of ::SDL_QUERY, ::SDL_ENABLE or ::SDL_IGNORE. - */ -extern DECLSPEC int SDLCALL SDL_JoystickEventState(int state); - -/** - * Get the current state of an axis control on a joystick. - * - * The state is a value ranging from -32768 to 32767. - * - * The axis indices start at index 0. - */ -extern DECLSPEC Sint16 SDLCALL SDL_JoystickGetAxis(SDL_Joystick * joystick, - int axis); - -/** - * \name Hat positions - */ -/* @{ */ -#define SDL_HAT_CENTERED 0x00 -#define SDL_HAT_UP 0x01 -#define SDL_HAT_RIGHT 0x02 -#define SDL_HAT_DOWN 0x04 -#define SDL_HAT_LEFT 0x08 -#define SDL_HAT_RIGHTUP (SDL_HAT_RIGHT|SDL_HAT_UP) -#define SDL_HAT_RIGHTDOWN (SDL_HAT_RIGHT|SDL_HAT_DOWN) -#define SDL_HAT_LEFTUP (SDL_HAT_LEFT|SDL_HAT_UP) -#define SDL_HAT_LEFTDOWN (SDL_HAT_LEFT|SDL_HAT_DOWN) -/* @} */ - -/** - * Get the current state of a POV hat on a joystick. - * - * The hat indices start at index 0. - * - * \return The return value is one of the following positions: - * - ::SDL_HAT_CENTERED - * - ::SDL_HAT_UP - * - ::SDL_HAT_RIGHT - * - ::SDL_HAT_DOWN - * - ::SDL_HAT_LEFT - * - ::SDL_HAT_RIGHTUP - * - ::SDL_HAT_RIGHTDOWN - * - ::SDL_HAT_LEFTUP - * - ::SDL_HAT_LEFTDOWN - */ -extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetHat(SDL_Joystick * joystick, - int hat); - -/** - * Get the ball axis change since the last poll. - * - * \return 0, or -1 if you passed it invalid parameters. - * - * The ball indices start at index 0. - */ -extern DECLSPEC int SDLCALL SDL_JoystickGetBall(SDL_Joystick * joystick, - int ball, int *dx, int *dy); - -/** - * Get the current state of a button on a joystick. - * - * The button indices start at index 0. - */ -extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetButton(SDL_Joystick * joystick, - int button); - -/** - * Close a joystick previously opened with SDL_JoystickOpen(). - */ -extern DECLSPEC void SDLCALL SDL_JoystickClose(SDL_Joystick * joystick); - - -/* Ends C function definitions when using C++ */ -#ifdef __cplusplus -} -#endif -#include "close_code.h" - -#endif /* _SDL_joystick_h */ - -/* vi: set ts=4 sw=4 expandtab: */ |