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-rw-r--r--src/SDL2/include/SDL_loadso.h8
1 files changed, 2 insertions, 6 deletions
diff --git a/src/SDL2/include/SDL_loadso.h b/src/SDL2/include/SDL_loadso.h
index 7366ab85..790d0a72 100644
--- a/src/SDL2/include/SDL_loadso.h
+++ b/src/SDL2/include/SDL_loadso.h
@@ -1,6 +1,6 @@
/*
Simple DirectMedia Layer
- Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@@ -24,7 +24,7 @@
*
* System dependent library loading routines
*
- * Some things to keep in mind:
+ * Some things to keep in mind:
* \li These functions only work on C function names. Other languages may
* have name mangling and intrinsic language support that varies from
* compiler to compiler.
@@ -47,9 +47,7 @@
#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus
-/* *INDENT-OFF* */
extern "C" {
-/* *INDENT-ON* */
#endif
/**
@@ -74,9 +72,7 @@ extern DECLSPEC void SDLCALL SDL_UnloadObject(void *handle);
/* Ends C function definitions when using C++ */
#ifdef __cplusplus
-/* *INDENT-OFF* */
}
-/* *INDENT-ON* */
#endif
#include "close_code.h"