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Diffstat (limited to 'src/botlib/be_aas_move.h')
-rw-r--r-- | src/botlib/be_aas_move.h | 72 |
1 files changed, 0 insertions, 72 deletions
diff --git a/src/botlib/be_aas_move.h b/src/botlib/be_aas_move.h deleted file mode 100644 index 2d09af89..00000000 --- a/src/botlib/be_aas_move.h +++ /dev/null @@ -1,72 +0,0 @@ -/* -=========================================================================== -Copyright (C) 1999-2005 Id Software, Inc. -Copyright (C) 2000-2006 Tim Angus - -This file is part of Tremulous. - -Tremulous is free software; you can redistribute it -and/or modify it under the terms of the GNU General Public License as -published by the Free Software Foundation; either version 2 of the License, -or (at your option) any later version. - -Tremulous is distributed in the hope that it will be -useful, but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with Tremulous; if not, write to the Free Software -Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -=========================================================================== -*/ - -/***************************************************************************** - * name: be_aas_move.h - * - * desc: AAS - * - * $Archive: /source/code/botlib/be_aas_move.h $ - * - *****************************************************************************/ - -#ifdef AASINTERN -extern aas_settings_t aassettings; -#endif //AASINTERN - -//movement prediction -int AAS_PredictClientMovement(struct aas_clientmove_s *move, - int entnum, vec3_t origin, - int presencetype, int onground, - vec3_t velocity, vec3_t cmdmove, - int cmdframes, - int maxframes, float frametime, - int stopevent, int stopareanum, int visualize); -//predict movement until bounding box is hit -int AAS_ClientMovementHitBBox(struct aas_clientmove_s *move, - int entnum, vec3_t origin, - int presencetype, int onground, - vec3_t velocity, vec3_t cmdmove, - int cmdframes, - int maxframes, float frametime, - vec3_t mins, vec3_t maxs, int visualize); -//returns true if on the ground at the given origin -int AAS_OnGround(vec3_t origin, int presencetype, int passent); -//returns true if swimming at the given origin -int AAS_Swimming(vec3_t origin); -//returns the jump reachability run start point -void AAS_JumpReachRunStart(struct aas_reachability_s *reach, vec3_t runstart); -//returns true if against a ladder at the given origin -int AAS_AgainstLadder(vec3_t origin); -//rocket jump Z velocity when rocket-jumping at origin -float AAS_RocketJumpZVelocity(vec3_t origin); -//bfg jump Z velocity when bfg-jumping at origin -float AAS_BFGJumpZVelocity(vec3_t origin); -//calculates the horizontal velocity needed for a jump and returns true this velocity could be calculated -int AAS_HorizontalVelocityForJump(float zvel, vec3_t start, vec3_t end, float *velocity); -// -void AAS_SetMovedir(vec3_t angles, vec3_t movedir); -// -int AAS_DropToFloor(vec3_t origin, vec3_t mins, vec3_t maxs); -// -void AAS_InitSettings(void); |