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-rw-r--r--src/cgame/cg_buildable.c6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/cgame/cg_buildable.c b/src/cgame/cg_buildable.c
index 2c85bfd7..33a3cc0e 100644
--- a/src/cgame/cg_buildable.c
+++ b/src/cgame/cg_buildable.c
@@ -1321,7 +1321,9 @@ void CG_Buildable( centity_t *cent )
// seeing as buildables rarely move, we cache the results and recalculate
// only if the buildable moves or changes orientation
if( VectorCompare( cent->buildableCache.cachedOrigin, cent->lerpOrigin ) &&
- VectorCompare( cent->buildableCache.cachedNormal, surfNormal ) )
+ VectorCompare( cent->buildableCache.cachedAngles, cent->lerpAngles ) &&
+ VectorCompare( cent->buildableCache.cachedNormal, surfNormal ) &&
+ cent->buildableCache.cachedType == es->modelindex )
{
VectorCopy( cent->buildableCache.axis[ 0 ], ent.axis[ 0 ] );
VectorCopy( cent->buildableCache.axis[ 1 ], ent.axis[ 1 ] );
@@ -1338,7 +1340,9 @@ void CG_Buildable( centity_t *cent )
VectorCopy( ent.axis[ 2 ], cent->buildableCache.axis[ 2 ] );
VectorCopy( ent.origin, cent->buildableCache.origin );
VectorCopy( cent->lerpOrigin, cent->buildableCache.cachedOrigin );
+ VectorCopy( cent->lerpAngles, cent->buildableCache.cachedAngles );
VectorCopy( surfNormal, cent->buildableCache.cachedNormal );
+ cent->buildableCache.cachedType = es->modelindex;
}
}
else