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-rw-r--r--src/cgame/cg_draw.c9
1 files changed, 8 insertions, 1 deletions
diff --git a/src/cgame/cg_draw.c b/src/cgame/cg_draw.c
index 5f28cc57..0f407803 100644
--- a/src/cgame/cg_draw.c
+++ b/src/cgame/cg_draw.c
@@ -2261,10 +2261,17 @@ CG_DrawLocation
static void CG_DrawLocation( rectDef_t *rect, float scale, int textalign, vec4_t color )
{
const char *location;
+ centity_t *locent;
float maxX;
float tx = rect->x, ty = rect->y;
maxX = rect->x + rect->w;
- location = CG_ConfigString( CS_LOCATIONS + cgs.clientinfo[ cg.clientNum ].location );
+
+ locent = CG_GetLocation( &cg_entities[ cg.clientNum ] );
+ if( locent )
+ location = CG_ConfigString( CS_LOCATIONS + locent->currentState.generic1 );
+ else
+ location = CG_ConfigString( CS_LOCATIONS );
+
if( UI_Text_Width( location, scale, 0 ) < rect->w )
CG_AlignText( rect, location, scale, 0.0f, 0.0f, textalign, VALIGN_CENTER, &tx, &ty );