diff options
Diffstat (limited to 'src/cgame/cg_draw.c')
-rw-r--r-- | src/cgame/cg_draw.c | 40 |
1 files changed, 3 insertions, 37 deletions
diff --git a/src/cgame/cg_draw.c b/src/cgame/cg_draw.c index 82d0aff2..fbdc747b 100644 --- a/src/cgame/cg_draw.c +++ b/src/cgame/cg_draw.c @@ -340,27 +340,6 @@ static void CG_DrawPlayerCreditsValue( rectDef_t *rect, vec4_t color, qboolean p } } -static void CG_DrawPlayerBankValue( rectDef_t *rect, vec4_t color, qboolean padding ) -{ - int value; - playerState_t *ps; - - ps = &cg.snap->ps; - - value = ps->persistant[ PERS_BANK ]; - if( value > -1 ) - { - trap_R_SetColor( color ); - - if( padding ) - CG_DrawFieldPadded( rect->x, rect->y, 4, rect->w / 4, rect->h, value ); - else - CG_DrawField( rect->x, rect->y, 1, rect->w, rect->h, value ); - - trap_R_SetColor( NULL ); - } -} - #define HH_MIN_ALPHA 0.2f #define HH_MAX_ALPHA 0.8f #define HH_ALPHA_DIFF (HH_MAX_ALPHA-HH_MIN_ALPHA) @@ -2323,9 +2302,6 @@ void CG_OwnerDraw( float x, float y, float w, float h, float text_x, { rectDef_t rect; - if( cg_drawStatus.integer == 0 ) - return; - rect.x = x; rect.y = y; rect.w = w; @@ -2336,15 +2312,9 @@ void CG_OwnerDraw( float x, float y, float w, float h, float text_x, case CG_PLAYER_CREDITS_VALUE: CG_DrawPlayerCreditsValue( &rect, color, qtrue ); break; - case CG_PLAYER_BANK_VALUE: - CG_DrawPlayerBankValue( &rect, color, qtrue ); - break; case CG_PLAYER_CREDITS_VALUE_NOPAD: CG_DrawPlayerCreditsValue( &rect, color, qfalse ); break; - case CG_PLAYER_BANK_VALUE_NOPAD: - CG_DrawPlayerBankValue( &rect, color, qfalse ); - break; case CG_PLAYER_STAMINA_1: CG_DrawPlayerStamina1( &rect, color, shader ); break; @@ -2908,8 +2878,7 @@ CG_DrawIntermission */ static void CG_DrawIntermission( void ) { - if( cg_drawStatus.integer ) - Menu_Paint( Menus_FindByName( "default_hud" ), qtrue ); + Menu_Paint( Menus_FindByName( "default_hud" ), qtrue ); cg.scoreFadeTime = cg.time; cg.scoreBoardShowing = CG_DrawScoreboard( ); @@ -3045,12 +3014,9 @@ static void CG_Draw2D( void ) ( cg.snap->ps.stats[ STAT_HEALTH ] > 0 ) ) { CG_DrawBuildableStatus( ); - if( cg_drawStatus.integer ) - Menu_Paint( menu, qtrue ); - } - else if( cg_drawStatus.integer ) - Menu_Paint( defaultMenu, qtrue ); + + Menu_Paint( menu, qtrue ); CG_DrawVote( ); CG_DrawTeamVote( ); |