diff options
Diffstat (limited to 'src/cgame/cg_draw.c')
-rw-r--r-- | src/cgame/cg_draw.c | 42 |
1 files changed, 21 insertions, 21 deletions
diff --git a/src/cgame/cg_draw.c b/src/cgame/cg_draw.c index 9fbf232b..7aee0784 100644 --- a/src/cgame/cg_draw.c +++ b/src/cgame/cg_draw.c @@ -305,7 +305,7 @@ void CG_DrawTeamBackground( int x, int y, int w, int h, float alpha, int team ) hcolor[0] = 1.0f; hcolor[1] = 0.0f; hcolor[2] = 0.0f; - } else if ( team == TEAM_DROIDS ) { + } else if ( team == TEAM_ALIENS ) { hcolor[0] = 0.0f; hcolor[1] = 0.0f; hcolor[2] = 1.0f; @@ -345,23 +345,23 @@ static void CG_DrawLighting( void ) { default: /* if( lum < 10 ) - CG_DrawPic( -4, -4, 648, 488, cgs.media.droidNav9 ); + CG_DrawPic( -4, -4, 648, 488, cgs.media.alienNav9 ); else if( lum >= 10 && lum < 16 ) - CG_DrawPic( -4, -4, 648, 488, cgs.media.droidNav8 ); + CG_DrawPic( -4, -4, 648, 488, cgs.media.alienNav8 ); else if( lum >= 16 && lum < 22 ) - CG_DrawPic( -4, -4, 648, 488, cgs.media.droidNav7 ); + CG_DrawPic( -4, -4, 648, 488, cgs.media.alienNav7 ); else if( lum >= 22 && lum < 28 ) - CG_DrawPic( -4, -4, 648, 488, cgs.media.droidNav6 ); + CG_DrawPic( -4, -4, 648, 488, cgs.media.alienNav6 ); else if( lum >= 28 && lum < 34 ) - CG_DrawPic( -4, -4, 648, 488, cgs.media.droidNav5 ); + CG_DrawPic( -4, -4, 648, 488, cgs.media.alienNav5 ); else if( lum >= 34 && lum < 40 ) - CG_DrawPic( -4, -4, 648, 488, cgs.media.droidNav4 ); + CG_DrawPic( -4, -4, 648, 488, cgs.media.alienNav4 ); else if( lum >= 40 && lum < 46 ) - CG_DrawPic( -4, -4, 648, 488, cgs.media.droidNav3 ); + CG_DrawPic( -4, -4, 648, 488, cgs.media.alienNav3 ); else if( lum >= 46 && lum < 53 ) - CG_DrawPic( -4, -4, 648, 488, cgs.media.droidNav2 ); + CG_DrawPic( -4, -4, 648, 488, cgs.media.alienNav2 ); else if( lum >= 53 ) - CG_DrawPic( -4, -4, 648, 488, cgs.media.droidNav1 );*/ + CG_DrawPic( -4, -4, 648, 488, cgs.media.alienNav1 );*/ break; @@ -435,7 +435,7 @@ static void CG_DrawStatusBar( void ) { /*if (cg.predictedPlayerState.powerups[PW_REDFLAG]) CG_DrawStatusBarFlag( 185 + CHAR_WIDTH*3 + TEXT_ICON_SPACE + ICON_SIZE, TEAM_HUMANS); else if (cg.predictedPlayerState.powerups[PW_BLUEFLAG]) - CG_DrawStatusBarFlag( 185 + CHAR_WIDTH*3 + TEXT_ICON_SPACE + ICON_SIZE, TEAM_DROIDS);*/ + CG_DrawStatusBarFlag( 185 + CHAR_WIDTH*3 + TEXT_ICON_SPACE + ICON_SIZE, TEAM_ALIENS);*/ /*if ( ps->stats[ STAT_ARMOR ] ) { origin[0] = 90; @@ -564,7 +564,7 @@ static void CG_DrawStatusBar( void ) { #define HV_WIDTH 80 #define HV_X 555 #define HV_Y 20 - if( ps->stats[ STAT_PTEAM ] == PTE_DROIDS ) + if( ps->stats[ STAT_PTEAM ] == PTE_ALIENS ) { float total = cgs.dBuildPointsTotal; float allocated = total - cgs.dBuildPoints; @@ -582,19 +582,19 @@ static void CG_DrawStatusBar( void ) { // // health+armor // - if( ps->stats[ STAT_PTEAM ] == PTE_DROIDS ) + if( ps->stats[ STAT_PTEAM ] == PTE_ALIENS ) { vec4_t fcolor = { 1, 0, 0, 0.5 }; //red half alpha vec4_t tcolor = { 0.3, 0.8, 1, 1 }; //cyan no alpha value = (int)( (float)( (float)ps->stats[STAT_HEALTH] / ps->stats[STAT_MAX_HEALTH] ) * 100 ); - CG_DrawFadePic( 20, 0, 30, 440, fcolor, tcolor, value, cgs.media.droidHealth ); + CG_DrawFadePic( 20, 0, 30, 440, fcolor, tcolor, value, cgs.media.alienHealth ); /* value = (int)( (float)( (float)ps->stats[STAT_ARMOR] / ps->stats[STAT_MAX_HEALTH] ) * 100 ); if( value > 0 ) - CG_DrawFadePic( 580, 0, 30, 440, fcolor, tcolor, value, cgs.media.droidHealth );*/ + CG_DrawFadePic( 580, 0, 30, 440, fcolor, tcolor, value, cgs.media.alienHealth );*/ } else { @@ -799,7 +799,7 @@ static float CG_DrawTeamOverlay( float y, qboolean right, qboolean upper ) { } if ( cg.snap->ps.persistant[PERS_TEAM] != TEAM_HUMANS && - cg.snap->ps.persistant[PERS_TEAM] != TEAM_DROIDS ) { + cg.snap->ps.persistant[PERS_TEAM] != TEAM_ALIENS ) { return y; // Not on any team } @@ -859,7 +859,7 @@ static float CG_DrawTeamOverlay( float y, qboolean right, qboolean upper ) { hcolor[1] = 0; hcolor[2] = 0; hcolor[3] = 0.33f; - } else { // if ( cg.snap->ps.persistant[PERS_TEAM] == TEAM_DROIDS ) + } else { // if ( cg.snap->ps.persistant[PERS_TEAM] == TEAM_ALIENS ) hcolor[0] = 0; hcolor[1] = 0; hcolor[2] = 1; @@ -1014,7 +1014,7 @@ static float CG_DrawPoints( float y ) team = cg.snap->ps.stats[ STAT_PTEAM ]; - if( team == PTE_DROIDS ) + if( team == PTE_ALIENS ) buildpoints = cgs.dBuildPoints; else if( team == PTE_HUMANS ) buildpoints = cgs.hBuildPoints; @@ -1081,7 +1081,7 @@ static float CG_DrawScores( float y ) { w = CG_DrawStrlen( s ) * BIGCHAR_WIDTH + 8; x -= w; CG_FillRect( x, y-4, w, BIGCHAR_HEIGHT+8, color ); - if ( cg.snap->ps.persistant[PERS_TEAM] == TEAM_DROIDS ) { + if ( cg.snap->ps.persistant[PERS_TEAM] == TEAM_ALIENS ) { CG_DrawPic( x, y-4, w, BIGCHAR_HEIGHT+8, cgs.media.selectShader ); } CG_DrawBigString( x + 4, y, s, 1.0F); @@ -1419,7 +1419,7 @@ static void CG_DrawTeamInfo( void ) { hcolor[1] = 0.0f; hcolor[2] = 0.0f; hcolor[3] = 0.33f; - } else if ( cg.snap->ps.persistant[PERS_TEAM] == TEAM_DROIDS ) { + } else if ( cg.snap->ps.persistant[PERS_TEAM] == TEAM_ALIENS ) { hcolor[0] = 0.0f; hcolor[1] = 0.0f; hcolor[2] = 1.0f; @@ -2031,7 +2031,7 @@ static void CG_DrawTeamVote(void) { if ( cgs.clientinfo->team == TEAM_HUMANS ) cs_offset = 0; - else if ( cgs.clientinfo->team == TEAM_DROIDS ) + else if ( cgs.clientinfo->team == TEAM_ALIENS ) cs_offset = 1; else return; |