diff options
Diffstat (limited to 'src/cgame/cg_ents.c')
-rw-r--r-- | src/cgame/cg_ents.c | 16 |
1 files changed, 1 insertions, 15 deletions
diff --git a/src/cgame/cg_ents.c b/src/cgame/cg_ents.c index 3b378fde..d6e8595b 100644 --- a/src/cgame/cg_ents.c +++ b/src/cgame/cg_ents.c @@ -289,21 +289,7 @@ static void CG_Missile( centity_t *cent ) break; case WP_FLAMER: -/* { - fraction = ( ( cg.time - s1->pos.trTime ) / FIREBALL_LIFETIME ); - - if( fraction > 1.0f ) - fraction = 1.0f; - - ent.reType = RT_SPRITE; - ent.radius = fraction * 32; - ent.rotation = s1->generic1; - - index = (int)( fraction * 31 ); - ent.customShader = cgs.media.flameShader[ index ]; - trap_R_AddRefEntityToScene( &ent ); - return; - }*/ + //TA: don't actually display the missile (use the particle engine) return; break; |