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-rw-r--r--src/cgame/cg_event.c7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/cgame/cg_event.c b/src/cgame/cg_event.c
index 1caba1f5..763d8b77 100644
--- a/src/cgame/cg_event.c
+++ b/src/cgame/cg_event.c
@@ -874,6 +874,13 @@ void CG_EntityEvent( centity_t *cent, vec3_t position )
CG_ShotgunFire( es );
break;
+ case EV_MASS_DRIVER:
+ DEBUGNAME( "EV_MASS_DRIVER" );
+ ByteToDir( es->eventParm, dir );
+ CG_MissileHitWall( es->weapon, es->generic1, 0, position, dir, IMPACTSOUND_DEFAULT );
+ CG_MassDriverFire( es );
+ break;
+
case EV_GENERAL_SOUND:
DEBUGNAME( "EV_GENERAL_SOUND" );
if( cgs.gameSounds[ es->eventParm ] )