diff options
Diffstat (limited to 'src/cgame/cg_event.c')
-rw-r--r-- | src/cgame/cg_event.c | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/cgame/cg_event.c b/src/cgame/cg_event.c index 250349c6..37ac7435 100644 --- a/src/cgame/cg_event.c +++ b/src/cgame/cg_event.c @@ -28,8 +28,10 @@ #include "cg_local.h" +#ifdef MISSIONPACK // bk001205 // for the voice chats #include "../ta_ui/menudef.h" +#endif //========================================================================== @@ -940,11 +942,11 @@ void CG_EntityEvent( centity_t *cent, vec3_t position ) { DEBUGNAME("EV_RAILTRAIL"); cent->currentState.weapon = WP_RAILGUN; // if the end was on a nomark surface, don't make an explosion + CG_RailTrail( es->origin2, es->pos.trBase ); if ( es->eventParm != 255 ) { ByteToDir( es->eventParm, dir ); CG_MissileHitWall( es->weapon, es->clientNum, position, dir, IMPACTSOUND_DEFAULT ); } - CG_RailTrail( es->origin2, es->pos.trBase ); break; case EV_BULLET_HIT_WALL: |