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Diffstat (limited to 'src/cgame/cg_event.c')
-rw-r--r--src/cgame/cg_event.c49
1 files changed, 26 insertions, 23 deletions
diff --git a/src/cgame/cg_event.c b/src/cgame/cg_event.c
index d5766621..14ea9a74 100644
--- a/src/cgame/cg_event.c
+++ b/src/cgame/cg_event.c
@@ -410,11 +410,11 @@ void CG_Menu( int eventParm )
switch( eventParm )
{
- case MN_TEAM: trap_SendConsoleCommand( "menu tremulous_teamselect\n" ); break;
- case MN_D_CLASS: trap_SendConsoleCommand( "menu tremulous_alienclass\n" ); break;
- case MN_H_SPAWN: trap_SendConsoleCommand( "menu tremulous_humanitem\n" ); break;
- case MN_D_BUILD: trap_SendConsoleCommand( "menu tremulous_alienbuild\n" ); break;
- case MN_H_BUILD: trap_SendConsoleCommand( "menu tremulous_humanbuild\n" ); break;
+ case MN_TEAM: trap_SendConsoleCommand( "menu tremulous_teamselect\n" ); break;
+ case MN_A_CLASS: trap_SendConsoleCommand( "menu tremulous_alienclass\n" ); break;
+ case MN_H_SPAWN: trap_SendConsoleCommand( "menu tremulous_humanitem\n" ); break;
+ case MN_A_BUILD: trap_SendConsoleCommand( "menu tremulous_alienbuild\n" ); break;
+ case MN_H_BUILD: trap_SendConsoleCommand( "menu tremulous_humanbuild\n" ); break;
case MN_H_MCU:
for( i = WP_NONE +1; i < WP_NUM_WEAPONS; i++ )
{
@@ -431,28 +431,31 @@ void CG_Menu( int eventParm )
trap_Cvar_Set( "ui_carriage", carriageCvar );
trap_SendConsoleCommand( "menu tremulous_humanmcu\n" );
break;
- case MN_H_BANK: trap_SendConsoleCommand( "menu tremulous_humanbank\n" ); break;
- case MN_H_NOROOM: trap_SendConsoleCommand( "menu tremulous_human_no_room\n" ); break;
- case MN_H_NOPOWER: trap_SendConsoleCommand( "menu tremulous_human_no_power\n" ); break;
- case MN_D_NOROOM: trap_SendConsoleCommand( "menu tremulous_alien_no_room\n" ); break;
- case MN_D_NOCREEP: trap_SendConsoleCommand( "menu tremulous_alien_no_creep\n" ); break;
- case MN_D_NOHVMND: trap_SendConsoleCommand( "menu tremulous_alien_no_hivemind\n" ); break;
- case MN_D_HIVEMIND: trap_SendConsoleCommand( "menu tremulous_alien_one_hivemind\n" ); break;
- case MN_D_NOASSERT: trap_SendConsoleCommand( "menu tremulous_alien_no_assertion\n" ); break;
- case MN_D_SPWNWARN: trap_SendConsoleCommand( "menu tremulous_alien_egg_warning\n" ); break;
- case MN_D_NORMAL: trap_SendConsoleCommand( "menu tremulous_alien_surface\n" ); break;
- case MN_H_REACTOR: trap_SendConsoleCommand( "menu tremulous_human_one_reactor\n" ); break;
- case MN_H_REPEATER: trap_SendConsoleCommand( "menu tremulous_human_repeater\n" ); break;
- case MN_H_RPLWARN: trap_SendConsoleCommand( "menu tremulous_human_replicator_warning\n" ); break;
- case MN_H_RPTWARN: trap_SendConsoleCommand( "menu tremulous_human_repeater_warning\n" ); break;
- case MN_H_NOSLOTS: trap_SendConsoleCommand( "menu tremulous_human_no_slots\n" ); break;
- case MN_H_NOFUNDS: trap_SendConsoleCommand( "menu tremulous_human_no_funds\n" ); break;
- case MN_H_ITEMHELD: trap_SendConsoleCommand( "menu tremulous_human_item_held\n" ); break;
- case MN_D_INFEST:
+ case MN_H_BANK: trap_SendConsoleCommand( "menu tremulous_humanbank\n" ); break;
+ case MN_H_NOROOM: trap_SendConsoleCommand( "menu tremulous_human_no_room\n" ); break;
+ case MN_H_NOPOWER: trap_SendConsoleCommand( "menu tremulous_human_no_power\n" ); break;
+ case MN_A_NOROOM: trap_SendConsoleCommand( "menu tremulous_alien_no_room\n" ); break;
+ case MN_A_NOCREEP: trap_SendConsoleCommand( "menu tremulous_alien_no_creep\n" ); break;
+ case MN_A_NOHVMND: trap_SendConsoleCommand( "menu tremulous_alien_no_hivemind\n" ); break;
+ case MN_A_HIVEMIND: trap_SendConsoleCommand( "menu tremulous_alien_one_hivemind\n" ); break;
+ case MN_A_NOASSERT: trap_SendConsoleCommand( "menu tremulous_alien_no_assertion\n" ); break;
+ case MN_A_SPWNWARN: trap_SendConsoleCommand( "menu tremulous_alien_egg_warning\n" ); break;
+ case MN_A_NORMAL: trap_SendConsoleCommand( "menu tremulous_alien_surface\n" ); break;
+ case MN_H_REACTOR: trap_SendConsoleCommand( "menu tremulous_human_one_reactor\n" ); break;
+ case MN_H_REPEATER: trap_SendConsoleCommand( "menu tremulous_human_repeater\n" ); break;
+ case MN_H_RPLWARN: trap_SendConsoleCommand( "menu tremulous_human_replicator_warning\n" ); break;
+ case MN_H_RPTWARN: trap_SendConsoleCommand( "menu tremulous_human_repeater_warning\n" ); break;
+ case MN_H_NOSLOTS: trap_SendConsoleCommand( "menu tremulous_human_no_slots\n" ); break;
+ case MN_H_NOFUNDS: trap_SendConsoleCommand( "menu tremulous_human_no_funds\n" ); break;
+ case MN_H_ITEMHELD: trap_SendConsoleCommand( "menu tremulous_human_item_held\n" ); break;
+ case MN_A_INFEST:
trap_Cvar_Set( "ui_currentClass", va( "%d", cg.snap->ps.stats[ STAT_PCLASS ] ) );
trap_SendConsoleCommand( "menu tremulous_alienupgrade\n" );
break;
+ case MN_A_HOVEL_OCCUPIED: trap_SendConsoleCommand( "menu tremulous_alien_hovel_occupied\n" ); break;
+ case MN_A_HOVEL_BLOCKED: trap_SendConsoleCommand( "menu tremulous_alien_hovel_blocked\n" ); break;
+
default:
Com_Printf( "cgame: debug: no such menu %d\n", eventParm );
}