diff options
Diffstat (limited to 'src/cgame/cg_local.h')
-rw-r--r-- | src/cgame/cg_local.h | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/src/cgame/cg_local.h b/src/cgame/cg_local.h index d3aadb32..f6325261 100644 --- a/src/cgame/cg_local.h +++ b/src/cgame/cg_local.h @@ -383,8 +383,6 @@ typedef struct char redTeam[ MAX_TEAMNAME ]; char blueTeam[ MAX_TEAMNAME ]; - qboolean deferred; - qboolean newAnims; // true if using the new mission pack animations qboolean fixedlegs; // true if legs yaw is always the same as torso yaw qboolean fixedtorso; // true if torso never changes yaw @@ -1262,7 +1260,7 @@ void CG_Corpse( centity_t *cent ); void CG_ResetPlayerEntity( centity_t *cent ); void CG_AddRefEntityWithPowerups( refEntity_t *ent, int powerups, int team ); void CG_NewClientInfo( int clientNum ); -void CG_PrecacheClientInfo( int clientNum, char *model, char *skin, char *headModel, char *headSkin ); +void CG_PrecacheClientInfo( pClass_t class, char *model, char *skin, char *headModel, char *headSkin ); sfxHandle_t CG_CustomSound( int clientNum, const char *soundName ); // @@ -1299,7 +1297,6 @@ void CG_Trace( trace_t *result, const vec3_t start, const vec3_t mins, co void CG_CapTrace( trace_t *result, const vec3_t start, const vec3_t mins, const vec3_t maxs, const vec3_t end, int skipNumber, int mask ); void CG_PredictPlayerState( void ); -void CG_LoadDeferredPlayers( void ); // |