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-rw-r--r--src/cgame/cg_local.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/cgame/cg_local.h b/src/cgame/cg_local.h
index dba61fd3..4952eef4 100644
--- a/src/cgame/cg_local.h
+++ b/src/cgame/cg_local.h
@@ -725,8 +725,6 @@ typedef struct
int teamTask; // task in teamplay (offence/defence)
qboolean teamLeader; // true when this is a team leader
- int powerups; // so can display quad/flag status
-
int medkitUsageTime;
int invulnerabilityStartTime;
int invulnerabilityStopTime;
@@ -1626,7 +1624,6 @@ void CG_DrawField( float x, float y, int width, float cw, float ch, int v
void CG_Player( centity_t *cent );
void CG_Corpse( centity_t *cent );
void CG_ResetPlayerEntity( centity_t *cent );
-void CG_AddRefEntityWithPowerups( refEntity_t *ent, int powerups, int team );
void CG_NewClientInfo( int clientNum );
void CG_PrecacheClientInfo( pClass_t class, char *model, char *skin );
sfxHandle_t CG_CustomSound( int clientNum, const char *soundName );