diff options
Diffstat (limited to 'src/cgame/cg_local.h')
-rw-r--r-- | src/cgame/cg_local.h | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/cgame/cg_local.h b/src/cgame/cg_local.h index f571f0bf..702af342 100644 --- a/src/cgame/cg_local.h +++ b/src/cgame/cg_local.h @@ -73,15 +73,15 @@ //TA: ripped from wolf source // Ridah, trails -#define STYPE_STRETCH 0 -#define STYPE_REPEAT 1 +#define STYPE_STRETCH 0 +#define STYPE_REPEAT 1 -#define TJFL_FADEIN (1<<0) -#define TJFL_CROSSOVER (1<<1) -#define TJFL_NOCULL (1<<2) -#define TJFL_FIXDISTORT (1<<3) +#define TJFL_FADEIN (1<<0) +#define TJFL_CROSSOVER (1<<1) +#define TJFL_NOCULL (1<<2) +#define TJFL_FIXDISTORT (1<<3) #define TJFL_SPARKHEADFLARE (1<<4) -#define TJFL_NOPOLYMERGE (1<<5) +#define TJFL_NOPOLYMERGE (1<<5) // done. #define TEAM_OVERLAY_MAXNAME_WIDTH 12 @@ -923,7 +923,7 @@ typedef struct sfxHandle_t hgrenb2aSound; //TA: for wolf trail effects - qhandle_t sparkFlareShader; + qhandle_t sparkFlareShader; } cgMedia_t; @@ -1142,7 +1142,7 @@ extern vmCvar_t ui_loading; const char *CG_ConfigString( int index ); const char *CG_Argv( int arg ); -void TAUIConsole( const char *text ); +void CG_TAUIConsole( const char *text ); void QDECL CG_Printf( const char *msg, ... ); void QDECL CG_Error( const char *msg, ... ); |