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-rw-r--r--src/cgame/cg_main.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/cgame/cg_main.c b/src/cgame/cg_main.c
index 0052b426..1e923b5b 100644
--- a/src/cgame/cg_main.c
+++ b/src/cgame/cg_main.c
@@ -182,6 +182,7 @@ vmCvar_t cg_smoothTime;
//TA: hack to get class an carriage through to UI module
vmCvar_t ui_currentClass;
vmCvar_t ui_carriage;
+vmCvar_t ui_stages;
typedef struct {
@@ -267,6 +268,7 @@ static cvarTable_t cvarTable[] = {
{ &ui_currentClass, "ui_currentClass", "0", 0 },
{ &ui_carriage, "ui_carriage", "", 0 },
+ { &ui_stages, "ui_stages", "0 0", 0 },
// the following variables are created in other parts of the system,
// but we also reference them here