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-rw-r--r--src/cgame/cg_main.c7
1 files changed, 2 insertions, 5 deletions
diff --git a/src/cgame/cg_main.c b/src/cgame/cg_main.c
index 663ace40..dbb2b1ea 100644
--- a/src/cgame/cg_main.c
+++ b/src/cgame/cg_main.c
@@ -796,9 +796,6 @@ static void CG_RegisterGraphics( void )
cgs.media.upgradeClassIconShader = trap_R_RegisterShader( "icons/icona_upgrade.tga" );
- cgs.media.machinegunBrassModel = trap_R_RegisterModel( "models/weapons/shells/rifle_shell.md3" );
- cgs.media.shotgunBrassModel = trap_R_RegisterModel( "models/weapons/shells/shotgun_shell.md3" );
-
cgs.media.gibAbdomen = trap_R_RegisterModel( "models/gibs/abdomen.md3" );
cgs.media.gibArm = trap_R_RegisterModel( "models/gibs/arm.md3" );
cgs.media.gibChest = trap_R_RegisterModel( "models/gibs/chest.md3" );
@@ -1800,10 +1797,10 @@ void CG_Init( int serverMessageNum, int serverCommandSequence, int clientNum )
cg.loading = qtrue; // force players to load instead of defer
- CG_LoadParticleSystems( );
+ CG_LoadTrailSystems( );
CG_UpdateMediaFraction( 0.05f );
- CG_LoadTrailSystems( );
+ CG_LoadParticleSystems( );
CG_UpdateMediaFraction( 0.05f );
CG_RegisterSounds( );