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-rw-r--r--src/cgame/cg_particles.c5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/cgame/cg_particles.c b/src/cgame/cg_particles.c
index ac709a1b..9b216ceb 100644
--- a/src/cgame/cg_particles.c
+++ b/src/cgame/cg_particles.c
@@ -136,7 +136,10 @@ void CG_ClearParticles (void)
oldtime = cg.time;
// Ridah, init the shaderAnims
- for (i=0; shaderAnimNames[i]; i++) {
+ //for (i=0; shaderAnimNames[i]; i++) {
+ //TA: figure out this thing works...
+ i = 0;
+ {
int j;
for (j=0; j<shaderAnimCounts[i]; j++) {