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-rw-r--r--src/cgame/cg_players.c28
1 files changed, 0 insertions, 28 deletions
diff --git a/src/cgame/cg_players.c b/src/cgame/cg_players.c
index ad517800..95ec60bb 100644
--- a/src/cgame/cg_players.c
+++ b/src/cgame/cg_players.c
@@ -2464,31 +2464,3 @@ void CG_Bleed( vec3_t origin, vec3_t normal, int entityNum )
}
}
-/*
-===============
-CG_AtHighestClass
-
-Is the local client at the highest class possible?
-===============
-*/
-qboolean CG_AtHighestClass( void )
-{
- int i;
- qboolean superiorClasses = qfalse;
-
- for( i = PCL_NONE + 1; i < PCL_NUM_CLASSES; i++ )
- {
- if( BG_ClassCanEvolveFromTo(
- cg.predictedPlayerState.stats[ STAT_PCLASS ], i,
- ALIEN_MAX_KILLS, 0 ) >= 0 &&
- BG_FindStagesForClass( i, cgs.alienStage ) &&
- BG_ClassIsAllowed( i ) )
- {
- superiorClasses = qtrue;
- break;
- }
- }
-
- return !superiorClasses;
-}
-