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-rw-r--r--src/cgame/cg_players.c2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/cgame/cg_players.c b/src/cgame/cg_players.c
index 6338ceaf..9038a94f 100644
--- a/src/cgame/cg_players.c
+++ b/src/cgame/cg_players.c
@@ -2176,8 +2176,6 @@ void CG_Corpse( centity_t *cent )
BG_ClassBoundingBox( es->clientNum, aliveZ, NULL, NULL, deadZ, NULL );
origin[ 2 ] -= ( aliveZ[ 2 ] - deadZ[ 2 ] );
- VectorCopy( es->angles, cent->lerpAngles );
-
// get the rotation information
if( !ci->nonsegmented )
CG_PlayerAngles( cent, cent->lerpAngles, legs.axis, torso.axis, head.axis );