diff options
Diffstat (limited to 'src/cgame/cg_playerstate.c')
-rw-r--r-- | src/cgame/cg_playerstate.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/cgame/cg_playerstate.c b/src/cgame/cg_playerstate.c index 7573b471..e8a94a2e 100644 --- a/src/cgame/cg_playerstate.c +++ b/src/cgame/cg_playerstate.c @@ -43,11 +43,11 @@ void CG_CheckAmmo( void ) { BG_unpackAmmoArray( i, cg.snap->ps.ammo, cg.snap->ps.powerups, &ammo, &clips, &maxclips ); switch ( i ) { - case WP_ROCKET_LAUNCHER: + /*case WP_ROCKET_LAUNCHER:*/ case WP_LOCKBLOB_LAUNCHER: - case WP_GRENADE_LAUNCHER: - case WP_RAILGUN: - case WP_SHOTGUN: + /*case WP_GRENADE_LAUNCHER:*/ + /*case WP_RAILGUN:*/ + /*case WP_SHOTGUN:*/ total += ammo * 1000; break; default: @@ -56,7 +56,7 @@ void CG_CheckAmmo( void ) { total += ammo * 200; break; } - if ( total >= 5000 || BG_infiniteAmmo( i ) ) + if ( total >= 5000 || BG_FindInfinteAmmoForWeapon( i ) ) { cg.lowAmmoWarning = 0; return; |