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-rw-r--r--src/cgame/cg_view.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/cgame/cg_view.c b/src/cgame/cg_view.c
index 06f621f5..5460938f 100644
--- a/src/cgame/cg_view.c
+++ b/src/cgame/cg_view.c
@@ -984,6 +984,7 @@ static int CG_CalcFov( void )
inwater = qfalse;
if( ( cg.predictedPlayerEntity.currentState.eFlags & EF_POISONCLOUDED ) &&
+ ( cg.time - cg.poisonedTime < PCLOUD_DISORIENT_DURATION) &&
cg.predictedPlayerState.stats[ STAT_HEALTH ] > 0 &&
!( cg.snap->ps.pm_flags & PMF_FOLLOW ) )
{