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-rw-r--r--src/cgame/cg_event.c3
-rw-r--r--src/cgame/cg_main.c1
2 files changed, 4 insertions, 0 deletions
diff --git a/src/cgame/cg_event.c b/src/cgame/cg_event.c
index 45ce026c..ccad75a4 100644
--- a/src/cgame/cg_event.c
+++ b/src/cgame/cg_event.c
@@ -108,6 +108,9 @@ static void CG_Obituary( entityState_t *ent )
case MOD_OVERMIND:
message = "got too close to the overmind";
break;
+ case MOD_REACTOR:
+ message = "got too close to the reactor";
+ break;
case MOD_SLOWBLOB:
message = "should have visited a medical station";
break;
diff --git a/src/cgame/cg_main.c b/src/cgame/cg_main.c
index 54d6feac..8dea2aed 100644
--- a/src/cgame/cg_main.c
+++ b/src/cgame/cg_main.c
@@ -305,6 +305,7 @@ static cvarTable_t cvarTable[ ] =
{ &cg_debugParticles, "cg_debugParticles", "0", CVAR_CHEAT },
{ &cg_debugPVS, "cg_debugPVS", "0", CVAR_CHEAT },
{ &cg_disableBuildWarnings, "cg_disableBuildWarnings", "0", CVAR_ARCHIVE },
+ { &cg_hudFiles, "cg_hudFiles", "ui/hud.txt", CVAR_ARCHIVE},
{ &ui_currentClass, "ui_currentClass", "0", 0 },
{ &ui_carriage, "ui_carriage", "", 0 },