diff options
Diffstat (limited to 'src/cgame')
-rw-r--r-- | src/cgame/cg_consolecmds.c | 9 | ||||
-rw-r--r-- | src/cgame/cg_event.c | 115 | ||||
-rw-r--r-- | src/cgame/cg_local.h | 9 | ||||
-rw-r--r-- | src/cgame/cg_main.c | 9 |
4 files changed, 50 insertions, 92 deletions
diff --git a/src/cgame/cg_consolecmds.c b/src/cgame/cg_consolecmds.c index 4e7bfd15..c36a57b8 100644 --- a/src/cgame/cg_consolecmds.c +++ b/src/cgame/cg_consolecmds.c @@ -244,6 +244,15 @@ static void CG_ClientMenu( const char *menuname ) trap_SendConsoleCommand( "menu mcusell\n" ); trap_SendConsoleCommand( "undefmenu mcusell\n" ); } + else if( !Q_stricmp( menuname, "hbankstat" ) ) + { + //FIXME: implement this + strcpy( menuDef, "5,5|Statement|1,1,1,1|0.000,0.412,0.702,1|1,1,1,1|2|32|You have something in this bank|OK,!" ); + + trap_SendConsoleCommand( va( "defmenu bankstat \"%s\"\n", menuDef ) ); + trap_SendConsoleCommand( "menu bankstat\n" ); + trap_SendConsoleCommand( "undefmenu bankstat\n" ); + } else trap_SendConsoleCommand( va( "%s not defined", menuname ) ); } diff --git a/src/cgame/cg_event.c b/src/cgame/cg_event.c index 289205df..f3df5871 100644 --- a/src/cgame/cg_event.c +++ b/src/cgame/cg_event.c @@ -428,101 +428,32 @@ void CG_Menu( int eventParm ) switch( eventParm ) { - case MN_TEAM: - trap_SendConsoleCommand( "menu teammenu\n" ); - break; - - case MN_D_CLASS: - trap_SendConsoleCommand( "menu dclassmenu\n" ); - break; - - case MN_H_SPAWN: - trap_SendConsoleCommand( "menu hsitemmenu\n" ); - break; - - case MN_D_BUILD: - trap_SendConsoleCommand( "menu dbuildmenu\n" ); - break; - - case MN_H_BUILD: - trap_SendConsoleCommand( "menu hbuildmenu\n" ); - break; - - case MN_H_MCU: - trap_SendConsoleCommand( "menu hmcumenu\n" ); - break; - - case MN_H_NOROOM: - trap_SendConsoleCommand( "menu hnoroom\n" ); - break; - - case MN_H_NOPOWER: - trap_SendConsoleCommand( "menu hnopower\n" ); - break; - - case MN_D_NOROOM: - trap_SendConsoleCommand( "menu dnoroom\n" ); - break; - - case MN_D_NOCREEP: - trap_SendConsoleCommand( "menu dnocreep\n" ); - break; - - case MN_D_NOHVMND: - trap_SendConsoleCommand( "menu dnohvmnd\n" ); - break; - - case MN_D_HIVEMIND: - trap_SendConsoleCommand( "menu dhivemind\n" ); - break; - - case MN_D_NOASSERT: - trap_SendConsoleCommand( "menu dnoassert\n" ); - break; - - case MN_D_SPWNWARN: - trap_SendConsoleCommand( "menu dspwnwarn\n" ); - break; - - case MN_H_REACTOR: - trap_SendConsoleCommand( "menu hreactor\n" ); - break; - - case MN_H_MCUPOWER: - trap_SendConsoleCommand( "menu hmcupower\n" ); - break; - - case MN_H_REPEATER: - trap_SendConsoleCommand( "menu hrepeater\n" ); - break; - - case MN_H_RPLWARN: - trap_SendConsoleCommand( "menu hrplwarn\n" ); - break; - - case MN_H_RPTWARN: - trap_SendConsoleCommand( "menu hrptwarn\n" ); - break; - - case MN_H_NOSLOTS: - trap_SendConsoleCommand( "menu hnoslots\n" ); - break; - - case MN_H_NOFUNDS: - trap_SendConsoleCommand( "menu hnofunds\n" ); - break; - - case MN_H_ITEMHELD: - trap_SendConsoleCommand( "menu hitemheld\n" ); - break; - - case MN_D_INFEST: - trap_SendConsoleCommand( "menu dinfest\n" ); - break; + case MN_TEAM: trap_SendConsoleCommand( "menu teammenu\n" ); break; + case MN_D_CLASS: trap_SendConsoleCommand( "menu dclassmenu\n" ); break; + case MN_H_SPAWN: trap_SendConsoleCommand( "menu hsitemmenu\n" ); break; + case MN_D_BUILD: trap_SendConsoleCommand( "menu dbuildmenu\n" ); break; + case MN_H_BUILD: trap_SendConsoleCommand( "menu hbuildmenu\n" ); break; + case MN_H_MCU: trap_SendConsoleCommand( "menu hmcumenu\n" ); break; + case MN_H_BANK: trap_SendConsoleCommand( "menu hbankmenu\n" ); break; + case MN_H_NOROOM: trap_SendConsoleCommand( "menu hnoroom\n" ); break; + case MN_H_NOPOWER: trap_SendConsoleCommand( "menu hnopower\n" ); break; + case MN_D_NOROOM: trap_SendConsoleCommand( "menu dnoroom\n" ); break; + case MN_D_NOCREEP: trap_SendConsoleCommand( "menu dnocreep\n" ); break; + case MN_D_NOHVMND: trap_SendConsoleCommand( "menu dnohvmnd\n" ); break; + case MN_D_HIVEMIND: trap_SendConsoleCommand( "menu dhivemind\n" ); break; + case MN_D_NOASSERT: trap_SendConsoleCommand( "menu dnoassert\n" ); break; + case MN_D_SPWNWARN: trap_SendConsoleCommand( "menu dspwnwarn\n" ); break; + case MN_H_REACTOR: trap_SendConsoleCommand( "menu hreactor\n" ); break; + case MN_H_REPEATER: trap_SendConsoleCommand( "menu hrepeater\n" ); break; + case MN_H_RPLWARN: trap_SendConsoleCommand( "menu hrplwarn\n" ); break; + case MN_H_RPTWARN: trap_SendConsoleCommand( "menu hrptwarn\n" ); break; + case MN_H_NOSLOTS: trap_SendConsoleCommand( "menu hnoslots\n" ); break; + case MN_H_NOFUNDS: trap_SendConsoleCommand( "menu hnofunds\n" ); break; + case MN_H_ITEMHELD: trap_SendConsoleCommand( "menu hitemheld\n" ); break; + case MN_D_INFEST: trap_SendConsoleCommand( "menu dinfest\n" ); break; default: Com_Printf( "cgame: debug: no such menu %d\n", eventParm ); - } } diff --git a/src/cgame/cg_local.h b/src/cgame/cg_local.h index f87d1b90..4f218d9a 100644 --- a/src/cgame/cg_local.h +++ b/src/cgame/cg_local.h @@ -736,6 +736,15 @@ typedef struct { qhandle_t gibSkull; qhandle_t gibBrain; + qhandle_t metalGib1; + qhandle_t metalGib2; + qhandle_t metalGib3; + qhandle_t metalGib4; + qhandle_t metalGib5; + qhandle_t metalGib6; + qhandle_t metalGib7; + qhandle_t metalGib8; + qhandle_t smoke2; qhandle_t machinegunBrassModel; diff --git a/src/cgame/cg_main.c b/src/cgame/cg_main.c index 35a6022b..6e5ab71b 100644 --- a/src/cgame/cg_main.c +++ b/src/cgame/cg_main.c @@ -838,6 +838,15 @@ static void CG_RegisterGraphics( void ) { cgs.media.gibSkull = trap_R_RegisterModel( "models/gibs/skull.md3" ); cgs.media.gibBrain = trap_R_RegisterModel( "models/gibs/brain.md3" ); + cgs.media.metalGib1 = trap_R_RegisterModel( "models/fx/metal_gibs/m_gib1.md3" ); + cgs.media.metalGib2 = trap_R_RegisterModel( "models/fx/metal_gibs/m_gib2.md3" ); + cgs.media.metalGib3 = trap_R_RegisterModel( "models/fx/metal_gibs/m_gib3.md3" ); + cgs.media.metalGib4 = trap_R_RegisterModel( "models/fx/metal_gibs/m_gib4.md3" ); + cgs.media.metalGib5 = trap_R_RegisterModel( "models/fx/metal_gibs/m_gib5.md3" ); + cgs.media.metalGib6 = trap_R_RegisterModel( "models/fx/metal_gibs/m_gib6.md3" ); + cgs.media.metalGib7 = trap_R_RegisterModel( "models/fx/metal_gibs/m_gib7.md3" ); + cgs.media.metalGib8 = trap_R_RegisterModel( "models/fx/metal_gibs/m_gib8.md3" ); + cgs.media.smoke2 = trap_R_RegisterModel( "models/weapons2/shells/s_shell.md3" ); cgs.media.balloonShader = trap_R_RegisterShader( "sprites/balloon3" ); |