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-rw-r--r--src/cgame/cg_public.h2
-rw-r--r--src/cgame/cg_syscalls.asm2
-rw-r--r--src/cgame/cg_syscalls.c5
3 files changed, 9 insertions, 0 deletions
diff --git a/src/cgame/cg_public.h b/src/cgame/cg_public.h
index 4d9e965a..3f4b13f3 100644
--- a/src/cgame/cg_public.h
+++ b/src/cgame/cg_public.h
@@ -181,6 +181,8 @@ typedef enum
CG_KEY_SETOVERSTRIKEMODE,
CG_KEY_GETOVERSTRIKEMODE,
+ CG_S_SOUNDDURATION,
+
CG_MEMSET = 200,
CG_MEMCPY,
CG_STRNCPY,
diff --git a/src/cgame/cg_syscalls.asm b/src/cgame/cg_syscalls.asm
index 218bd833..a28c5db2 100644
--- a/src/cgame/cg_syscalls.asm
+++ b/src/cgame/cg_syscalls.asm
@@ -104,6 +104,8 @@ equ trap_Parse_SourceFileAndLine -100
equ trap_Key_SetOverstrikeMode -101
equ trap_Key_GetOverstrikeMode -102
+equ trap_S_SoundDuration -103
+
equ memset -201
equ memcpy -202
equ strncpy -203
diff --git a/src/cgame/cg_syscalls.c b/src/cgame/cg_syscalls.c
index 98ba171e..01b7ca85 100644
--- a/src/cgame/cg_syscalls.c
+++ b/src/cgame/cg_syscalls.c
@@ -290,6 +290,11 @@ sfxHandle_t trap_S_RegisterSound( const char *sample, qboolean compressed )
return syscall( CG_S_REGISTERSOUND, sample, compressed );
}
+int trap_S_SoundDuration( sfxHandle_t handle )
+{
+ return syscall( CG_S_SOUNDDURATION, handle );
+}
+
void trap_S_StartBackgroundTrack( const char *intro, const char *loop )
{
syscall( CG_S_STARTBACKGROUNDTRACK, intro, loop );