diff options
Diffstat (limited to 'src/cgame')
-rw-r--r-- | src/cgame/cg_local.h | 3 | ||||
-rw-r--r-- | src/cgame/cg_main.c | 2 | ||||
-rw-r--r-- | src/cgame/tr_types.h | 3 |
3 files changed, 5 insertions, 3 deletions
diff --git a/src/cgame/cg_local.h b/src/cgame/cg_local.h index 3f52acf1..70e7b567 100644 --- a/src/cgame/cg_local.h +++ b/src/cgame/cg_local.h @@ -1470,6 +1470,7 @@ int trap_FS_FOpenFile( const char *qpath, fileHandle_t *f, fsMode_t mo void trap_FS_Read( void *buffer, int len, fileHandle_t f ); void trap_FS_Write( const void *buffer, int len, fileHandle_t f ); void trap_FS_FCloseFile( fileHandle_t f ); +int trap_FS_Seek( fileHandle_t f, long offset, int origin ); // fsOrigin_t // add commands to the local console as if they were typed in // for map changing, etc. The command is not executed immediately, @@ -1520,7 +1521,7 @@ void trap_S_AddLoopingSound( int entityNum, const vec3_t origin, const void trap_S_AddRealLoopingSound( int entityNum, const vec3_t origin, const vec3_t velocity, sfxHandle_t sfx ); void trap_S_UpdateEntityPosition( int entityNum, const vec3_t origin ); -// repatialize recalculates the volumes of sound as they should be heard by the +// respatialize recalculates the volumes of sound as they should be heard by the // given entityNum and position void trap_S_Respatialize( int entityNum, const vec3_t origin, vec3_t axis[3], int inwater ); sfxHandle_t trap_S_RegisterSound( const char *sample, qboolean compressed ); // returns buzz if not found diff --git a/src/cgame/cg_main.c b/src/cgame/cg_main.c index 551a5baf..a20d193a 100644 --- a/src/cgame/cg_main.c +++ b/src/cgame/cg_main.c @@ -250,7 +250,7 @@ static cvarTable_t cvarTable[ ] = { &cg_centertime, "cg_centertime", "3", CVAR_CHEAT }, { &cg_runpitch, "cg_runpitch", "0.002", CVAR_ARCHIVE}, { &cg_runroll, "cg_runroll", "0.005", CVAR_ARCHIVE }, - { &cg_bobup , "cg_bobup", "0.005", CVAR_ARCHIVE }, + { &cg_bobup , "cg_bobup", "0.005", CVAR_CHEAT }, { &cg_bobpitch, "cg_bobpitch", "0.002", CVAR_ARCHIVE }, { &cg_bobroll, "cg_bobroll", "0.002", CVAR_ARCHIVE }, { &cg_swingSpeed, "cg_swingSpeed", "0.3", CVAR_CHEAT }, diff --git a/src/cgame/tr_types.h b/src/cgame/tr_types.h index e424cacc..6bff73ba 100644 --- a/src/cgame/tr_types.h +++ b/src/cgame/tr_types.h @@ -211,7 +211,8 @@ typedef struct #if !defined _WIN32 #define _3DFX_DRIVER_NAME "libMesaVoodooGL.so" -#define OPENGL_DRIVER_NAME "libGL.so" +// https://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=524 +#define OPENGL_DRIVER_NAME "libGL.so.1" #else |