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-rw-r--r--src/cgame/cg_draw.c16
-rw-r--r--src/cgame/cg_servercmds.c27
2 files changed, 20 insertions, 23 deletions
diff --git a/src/cgame/cg_draw.c b/src/cgame/cg_draw.c
index 0617580b..0774476a 100644
--- a/src/cgame/cg_draw.c
+++ b/src/cgame/cg_draw.c
@@ -541,12 +541,12 @@ static void CG_DrawStatusBar( void ) {
#define PWR_Y 20
if( ps->stats[ STAT_PTEAM ] == PTE_HUMANS )
{
- int total = cgs.hBuildPointsTotal;
- int allocated = total - cgs.hBuildPoints;
- int powered = total - cgs.hBuildPointsPowered;
+ float total = cgs.hBuildPointsTotal;
+ float allocated = total - cgs.hBuildPoints;
+ float powered = total - cgs.hBuildPointsPowered;
- int awidth = (int)( (float)allocated / ( total / PWR_WIDTH ) );
- int pwidth = (int)( (float)powered / ( total / PWR_WIDTH ) );
+ int awidth = (int)( ( allocated / total ) * PWR_WIDTH );
+ int pwidth = (int)( ( powered / total ) * PWR_WIDTH );
vec4_t bcolor = { 0.5, 0.5, 0.5, 0.5 };
char *s;
@@ -579,10 +579,10 @@ static void CG_DrawStatusBar( void ) {
#define HV_Y 20
if( ps->stats[ STAT_PTEAM ] == PTE_DROIDS )
{
- int total = cgs.dBuildPointsTotal;
- int allocated = total - cgs.dBuildPoints;
+ float total = cgs.dBuildPointsTotal;
+ float allocated = total - cgs.dBuildPoints;
- int awidth = (int)( (float)allocated / ( total / HV_WIDTH ) );
+ int awidth = (int)( ( allocated / total ) * HV_WIDTH );
vec4_t bcolor = { 0.5, 0.5, 0.5, 0.5 };
trap_R_SetColor( bcolor ); // white
diff --git a/src/cgame/cg_servercmds.c b/src/cgame/cg_servercmds.c
index 65e09cd5..4236cafd 100644
--- a/src/cgame/cg_servercmds.c
+++ b/src/cgame/cg_servercmds.c
@@ -189,11 +189,12 @@ void CG_SetConfigValues( void ) {
cgs.scores1 = atoi( CG_ConfigString( CS_SCORES1 ) );
cgs.scores2 = atoi( CG_ConfigString( CS_SCORES2 ) );
- cgs.dBuildPoints = atoi( CG_ConfigString( CS_DBPOINTS ) );
- cgs.dBuildPointsTotal = atoi( CG_ConfigString( CS_DTBPOINTS ) );
- cgs.hBuildPoints = atoi( CG_ConfigString( CS_HBPOINTS ) );
- cgs.hBuildPointsTotal = atoi( CG_ConfigString( CS_HTBPOINTS ) );
- cgs.hBuildPointsPowered = atoi( CG_ConfigString( CS_HPBPOINTS ) );
+ sscanf( CG_ConfigString( CS_BUILDPOINTS ),
+ "%d %d %d %d %d", &cgs.dBuildPoints,
+ &cgs.dBuildPointsTotal,
+ &cgs.hBuildPoints,
+ &cgs.hBuildPointsTotal,
+ &cgs.hBuildPointsPowered );
cgs.levelStartTime = atoi( CG_ConfigString( CS_LEVEL_START_TIME ) );
if( cgs.gametype == GT_CTF ) {
@@ -276,16 +277,12 @@ static void CG_ConfigStringModified( void ) {
cgs.scores1 = atoi( str );
} else if ( num == CS_SCORES2 ) {
cgs.scores2 = atoi( str );
- } else if ( num == CS_DBPOINTS ) {
- cgs.dBuildPoints = atoi( str );
- } else if ( num == CS_DTBPOINTS ) {
- cgs.dBuildPointsTotal = atoi( str );
- } else if ( num == CS_HBPOINTS ) {
- cgs.hBuildPoints = atoi( str );
- } else if ( num == CS_HTBPOINTS ) {
- cgs.hBuildPointsTotal = atoi( str );
- } else if ( num == CS_HPBPOINTS ) {
- cgs.hBuildPointsPowered = atoi( str );
+ } else if( num == CS_BUILDPOINTS ) {
+ sscanf( str, "%d %d %d %d %d", &cgs.dBuildPoints,
+ &cgs.dBuildPointsTotal,
+ &cgs.hBuildPoints,
+ &cgs.hBuildPointsTotal,
+ &cgs.hBuildPointsPowered );
} else if ( num == CS_LEVEL_START_TIME ) {
cgs.levelStartTime = atoi( str );
} else if ( num == CS_VOTE_TIME ) {