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-rw-r--r--src/game/bg_local.h25
1 files changed, 0 insertions, 25 deletions
diff --git a/src/game/bg_local.h b/src/game/bg_local.h
index 28d5e511..43ac67fd 100644
--- a/src/game/bg_local.h
+++ b/src/game/bg_local.h
@@ -57,31 +57,6 @@ typedef struct {
int previous_waterlevel;
} pml_t;
-//TA: struct that stores smooth ops
-// there is an array of these in bg_pmove.c
-typedef struct
-{
- float time;
-
- vec3_t rotAxis;
- float rotAngle;
-} smooth_t;
-
-//TA: make this into a cvar later....
-#define SMOOTHTIME 300
-#define MAXSMOOTHS 16
-
-//TA: wall climbing local
-typedef struct
-{
- smooth_t sList[ MAXSMOOTHS ];
-
- qboolean justFallen;
- vec3_t lastNormal;
- vec3_t nonSvangles;
- int lastUpmove; //for toggleable walling
-} wcl_t;
-
extern pmove_t *pm;
extern pml_t pml;