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-rw-r--r--src/game/bg_local.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/game/bg_local.h b/src/game/bg_local.h
index 603d57a7..951ed385 100644
--- a/src/game/bg_local.h
+++ b/src/game/bg_local.h
@@ -25,6 +25,9 @@
#define OVERCLIP 1.001f
+#define FALLING_THRESHOLD -600.0f //what vertical speed to start falling sound at
+
+
// all of the locals will be zeroed before each
// pmove, just to make damn sure we don't have
// any differences when running on client or server