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-rw-r--r--src/game/bg_misc.c26
1 files changed, 13 insertions, 13 deletions
diff --git a/src/game/bg_misc.c b/src/game/bg_misc.c
index 7d5a2b91..63c4cad7 100644
--- a/src/game/bg_misc.c
+++ b/src/game/bg_misc.c
@@ -1339,14 +1339,14 @@ classAttributes_t bg_classList[ ] =
PCL_A_O_LEV1, //int classnum;
"dragoon", //char *classname;
"Dragoon", //char *humanname;
- "jumper", //char *modelname;
- 0.3f, //float modelScale;
- "red", //char *skinname;
+ "prowl", //char *modelname;
+ 0.75f, //float modelScale;
+ "default", //char *skinname;
"alien_hud", //char *hudname;
( 1 << S1 )|( 1 << S2 )|( 1 << S3 ), //int stages
- { -24, -24, -9 }, //vec3_t mins;
- { 24, 24, 9 }, //vec3_t maxs;
- { 24, 24, 9 }, //vec3_t crouchmaxs;
+ { -24, -24, -16 }, //vec3_t mins;
+ { 24, 24, 16 }, //vec3_t maxs;
+ { 24, 24, 16 }, //vec3_t crouchmaxs;
{ -24, -24, -4 }, //vec3_t deadmins;
{ 24, 24, 4 }, //vec3_t deadmaxs;
18, 18, //int viewheight, crouchviewheight;
@@ -1369,14 +1369,14 @@ classAttributes_t bg_classList[ ] =
PCL_A_O_LEV1_UPG, //int classnum;
"dragoonupg", //char *classname;
"Dragoon Upgrade", //char *humanname;
- "jumper", //char *modelname;
- 0.4f, //float modelScale;
- "blue", //char *skinname;
+ "prowl", //char *modelname;
+ 0.75f, //float modelScale;
+ "default", //char *skinname;
"alien_hud", //char *hudname;
( 1 << S1 )|( 1 << S2 )|( 1 << S3 ), //int stages
- { -24, -24, -11 }, //vec3_t mins;
- { 24, 24, 11 }, //vec3_t maxs;
- { 24, 24, 11 }, //vec3_t crouchmaxs;
+ { -24, -24, -16 }, //vec3_t mins;
+ { 24, 24, 16 }, //vec3_t maxs;
+ { 24, 24, 16 }, //vec3_t crouchmaxs;
{ -24, -24, -4 }, //vec3_t deadmins;
{ 24, 24, 4 }, //vec3_t deadmaxs;
20, 20, //int viewheight, crouchviewheight;
@@ -1461,7 +1461,7 @@ classAttributes_t bg_classList[ ] =
PCL_A_O_LEV3, //int classnum;
"chimera", //char *classname;
"Chimera", //char *humanname;
- "prowl", //char *modelname;
+ "tarantula", //char *modelname;
0.75f, //float modelScale;
"default", //char *skinname;
"alien_hud", //char *hudname;