diff options
Diffstat (limited to 'src/game/bg_misc.c')
-rw-r--r-- | src/game/bg_misc.c | 23 |
1 files changed, 23 insertions, 0 deletions
diff --git a/src/game/bg_misc.c b/src/game/bg_misc.c index 3f60271b..3ff59a77 100644 --- a/src/game/bg_misc.c +++ b/src/game/bg_misc.c @@ -2435,6 +2435,28 @@ weaponAttributes_t bg_weapons[ ] = WUT_ALIENS //WUTeam_t team; }, { + WP_POUNCE_UPG, //int weaponNum; + 100, //int price; + ( 1 << S1 )|( 1 << S2 )|( 1 << S3 ), //int stages + SLOT_WEAPON, //int slots; + "pounce_upgrade", //char *weaponName; + "Claw and pounce (upgrade)", //char *weaponHumanName; + { "models/weapons2/gauntlet/gauntlet.md3", 0, 0, 0 }, + "icons/iconw_gauntlet", + 0, //int quan; + 0, //int clips; + 0, //int maxClips; + qtrue, //int infiniteAmmo; + qfalse, //int usesEnergy; + 750, //int repeatRate; + 0, //int reloadTime; + qfalse, //qboolean hasAltMode; + qfalse, //qboolean synced; + qfalse, //qboolean purchasable; + 0, //int buildDelay; + WUT_ALIENS //WUTeam_t team; + }, + { WP_LOCKBLOB_LAUNCHER, //int weaponNum; 100, //int price; ( 1 << S1 )|( 1 << S2 )|( 1 << S3 ), //int stages @@ -3371,6 +3393,7 @@ char *eventnames[] = { "EV_NEXT_WEAPON", "EV_FIRE_WEAPON", "EV_FIRE_WEAPON2", + "EV_FIRE_WEAPON3", "EV_FIRE_WEAPONBOTH", "EV_USE_ITEM0", |