diff options
Diffstat (limited to 'src/game/bg_misc.c')
-rw-r--r-- | src/game/bg_misc.c | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/src/game/bg_misc.c b/src/game/bg_misc.c index 9c756e54..498db049 100644 --- a/src/game/bg_misc.c +++ b/src/game/bg_misc.c @@ -18,6 +18,12 @@ #include "q_shared.h" #include "bg_public.h" +int trap_FS_FOpenFile( const char *qpath, fileHandle_t *f, fsMode_t mode ); +void trap_FS_Read( void *buffer, int len, fileHandle_t f ); +void trap_FS_Write( const void *buffer, int len, fileHandle_t f ); +void trap_FS_FCloseFile( fileHandle_t f ); +void trap_FS_Seek( fileHandle_t f, long offset, fsOrigin_t origin ); // fsOrigin_t + buildableAttributes_t bg_buildableList[ ] = { { @@ -1261,7 +1267,6 @@ static qboolean BG_ParseBuildableFile( const char *filename, buildableAttributeO char *token; char text[ 20000 ]; fileHandle_t f; - float scale = 0.0f; // load the file @@ -4479,7 +4484,6 @@ and after local prediction on the client void BG_PlayerStateToEntityState( playerState_t *ps, entityState_t *s, qboolean snap ) { int i; - vec3_t ceilingNormal = { 0, 0, -1 }; if( ps->pm_type == PM_INTERMISSION || ps->pm_type == PM_SPECTATOR || ps->pm_type == PM_FREEZE ) s->eType = ET_INVISIBLE; @@ -4584,7 +4588,6 @@ and after local prediction on the client void BG_PlayerStateToEntityStateExtraPolate( playerState_t *ps, entityState_t *s, int time, qboolean snap ) { int i; - vec3_t ceilingNormal = { 0, 0, -1 }; if( ps->pm_type == PM_INTERMISSION || ps->pm_type == PM_SPECTATOR || ps->pm_type == PM_FREEZE ) s->eType = ET_INVISIBLE; |