summaryrefslogtreecommitdiff
path: root/src/game/bg_misc.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/game/bg_misc.c')
-rw-r--r--src/game/bg_misc.c31
1 files changed, 0 insertions, 31 deletions
diff --git a/src/game/bg_misc.c b/src/game/bg_misc.c
index 5acdbb01..c6a46353 100644
--- a/src/game/bg_misc.c
+++ b/src/game/bg_misc.c
@@ -1293,7 +1293,6 @@ classAttributes_t bg_classList[ ] =
12, 12, //int viewheight, crouchviewheight;
50, //int health;
5, //int regenRate;
- 0, //int armor;
SCA_TAKESFALLDAMAGE|SCA_FOVWARPS, //int abilities;
95.0f, //float buildDist;
80, //int fov;
@@ -1321,7 +1320,6 @@ classAttributes_t bg_classList[ ] =
0, 0, //int viewheight, crouchviewheight;
75, //int health;
5, //int regenRate;
- 10, //int armor;
SCA_CANJUMP|SCA_FOVWARPS|SCA_WALLCLIMBER, //int abilities;
95.0f, //float buildDist;
110, //int fov;
@@ -1349,7 +1347,6 @@ classAttributes_t bg_classList[ ] =
0, 0, //int viewheight, crouchviewheight;
25, //int health;
5, //int regenRate;
- 0, //int armor;
SCA_WALLCLIMBER|SCA_CANJUMP|SCA_NOWEAPONDRIFT|SCA_FOVWARPS|SCA_ALIENSENSE, //int abilities;
0.0f, //float buildDist;
140, //int fov;
@@ -1377,7 +1374,6 @@ classAttributes_t bg_classList[ ] =
6, 6, //int viewheight, crouchviewheight;
50, //int health;
5, //int regenRate;
- 5, //int armor;
SCA_CANJUMP|SCA_NOWEAPONDRIFT|SCA_FOVWARPS, //int abilities;
0.0f, //float buildDist;
120, //int fov;
@@ -1405,7 +1401,6 @@ classAttributes_t bg_classList[ ] =
6, 6, //int viewheight, crouchviewheight;
50, //int health;
5, //int regenRate;
- 5, //int armor;
SCA_CANJUMP|SCA_NOWEAPONDRIFT|SCA_FOVWARPS, //int abilities;
0.0f, //float buildDist;
120, //int fov;
@@ -1433,7 +1428,6 @@ classAttributes_t bg_classList[ ] =
6, 6, //int viewheight, crouchviewheight;
50, //int health;
5, //int regenRate;
- 10, //int armor;
SCA_CANJUMP|SCA_NOWEAPONDRIFT|SCA_FOVWARPS, //int abilities;
0.0f, //float buildDist;
120, //int fov;
@@ -1461,7 +1455,6 @@ classAttributes_t bg_classList[ ] =
6, 6, //int viewheight, crouchviewheight;
50, //int health;
5, //int regenRate;
- 10, //int armor;
SCA_CANJUMP|SCA_NOWEAPONDRIFT|SCA_FOVWARPS, //int abilities;
0.0f, //float buildDist;
120, //int fov;
@@ -1489,7 +1482,6 @@ classAttributes_t bg_classList[ ] =
4, 4, //int viewheight, crouchviewheight;
100, //int health;
5, //int regenRate;
- 20, //int armor;
SCA_CANJUMP|SCA_NOWEAPONDRIFT|SCA_FOVWARPS, //int abilities;
0.0f, //float buildDist;
130, //int fov;
@@ -1517,7 +1509,6 @@ classAttributes_t bg_classList[ ] =
4, 4, //int viewheight, crouchviewheight;
100, //int health;
5, //int regenRate;
- 20, //int armor;
SCA_CANJUMP|SCA_NOWEAPONDRIFT|SCA_FOVWARPS, //int abilities;
0.0f, //float buildDist;
130, //int fov;
@@ -1545,7 +1536,6 @@ classAttributes_t bg_classList[ ] =
4, 4, //int viewheight, crouchviewheight;
100, //int health;
5, //int regenRate;
- 30, //int armor;
SCA_CANJUMP|SCA_NOWEAPONDRIFT|SCA_FOVWARPS, //int abilities;
0.0f, //float buildDist;
130, //int fov;
@@ -1573,7 +1563,6 @@ classAttributes_t bg_classList[ ] =
26, 12, //int viewheight, crouchviewheight;
100, //int health;
0, //int regenRate;
- 0, //int armor;
SCA_TAKESFALLDAMAGE|SCA_CANJUMP, //int abilities;
110.0f, //float buildDist;
90, //int fov;
@@ -1846,26 +1835,6 @@ int BG_FindRegenRateForClass( int pclass )
/*
==============
-BG_FindArmorForClass
-==============
-*/
-int BG_FindArmorForClass( int pclass )
-{
- int i;
-
- for( i = 0; i < bg_numPclasses; i++ )
- {
- if( bg_classList[ i ].classNum == pclass )
- {
- return bg_classList[ i ].armor;
- }
- }
-
- return 0;
-}
-
-/*
-==============
BG_FindFovForClass
==============
*/