diff options
Diffstat (limited to 'src/game/bg_pmove.c')
-rw-r--r-- | src/game/bg_pmove.c | 21 |
1 files changed, 8 insertions, 13 deletions
diff --git a/src/game/bg_pmove.c b/src/game/bg_pmove.c index e041ba26..f1c1d116 100644 --- a/src/game/bg_pmove.c +++ b/src/game/bg_pmove.c @@ -393,7 +393,7 @@ static float PM_CmdScale( usercmd_t *cmd ) else modifier *= CREEP_MODIFIER; } - if( pm->ps->stats[ STAT_STATE ] & SS_POISONCLOUDED ) + if( pm->ps->eFlags & EF_POISONCLOUDED ) { if( BG_InventoryContainsUpgrade( UP_LIGHTARMOUR, pm->ps->stats ) || BG_InventoryContainsUpgrade( UP_BATTLESUIT, pm->ps->stats ) ) @@ -853,14 +853,14 @@ static qboolean PM_CheckDodge( void ) pm->ps->stats[ STAT_STATE ] &= ~SS_SPEEDBOOST; // Reasons why we can't start a dodge or sprint - if( !( pm->cmd.buttons & BUTTON_DODGE ) || - pm->ps->pm_type != PM_NORMAL || - ( pm->ps->pm_flags & PMF_CROUCH_HELD ) || - pm->ps->stats[ STAT_STAMINA ] < 0 ) + if( pm->ps->pm_type != PM_NORMAL || pm->ps->stats[ STAT_STAMINA ] < 0 || + ( pm->ps->pm_flags & PMF_CROUCH_HELD ) ) return qfalse; // Start a sprint instead of forward leaps - if( pm->cmd.forwardmove > 0 ) + if( pm->cmd.forwardmove > 0 && + ( ( pm->cmd.buttons & BUTTON_DODGE ) || + ( pm->ps->persistant[ PERS_STATE ] & PS_ALWAYSSPRINT ) ) ) { if( pm->cmd.buttons & BUTTON_WALKING ) return qfalse; @@ -870,7 +870,8 @@ static qboolean PM_CheckDodge( void ) // Reasons why we can't start a dodge only if( pm->ps->pm_flags & ( PMF_TIME_LAND | PMF_CHARGE ) || - pm->ps->groundEntityNum == ENTITYNUM_NONE ) + pm->ps->groundEntityNum == ENTITYNUM_NONE || + !( pm->cmd.buttons & BUTTON_DODGE ) ) return qfalse; // Dodge direction specified with movement keys @@ -3508,12 +3509,6 @@ void PmoveSingle( pmove_t *pmove ) if( abs( pm->cmd.forwardmove ) > 64 || abs( pm->cmd.rightmove ) > 64 ) pm->cmd.buttons &= ~BUTTON_WALKING; - // set the talk balloon flag - if( pm->cmd.buttons & BUTTON_TALK ) - pm->ps->eFlags |= EF_TALK; - else - pm->ps->eFlags &= ~EF_TALK; - // set the firing flag for continuous beam weapons if( !(pm->ps->pm_flags & PMF_RESPAWNED) && pm->ps->pm_type != PM_INTERMISSION && ( pm->cmd.buttons & BUTTON_ATTACK ) && |