diff options
Diffstat (limited to 'src/game/bg_pmove.c')
-rw-r--r-- | src/game/bg_pmove.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/bg_pmove.c b/src/game/bg_pmove.c index a6b8a63b..9141f472 100644 --- a/src/game/bg_pmove.c +++ b/src/game/bg_pmove.c @@ -1667,10 +1667,10 @@ static void PM_GroundTraceMissed( void ) // if they aren't in a jumping animation and the ground is a ways away, force into it // if we didn't do the trace, the player would be backflipping down staircases VectorCopy( pm->ps->origin, point ); - point[ 2 ] -= 64; + point[ 2 ] -= 64.0f; - pm->trace( &trace, pm->ps->origin, pm->mins, pm->maxs, point, pm->ps->clientNum, pm->tracemask ); - if( trace.fraction == 1.0 ) + pm->trace( &trace, pm->ps->origin, NULL, NULL, point, pm->ps->clientNum, pm->tracemask ); + if( trace.fraction == 1.0f ) { if( pm->cmd.forwardmove >= 0 ) { |