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-rw-r--r--src/game/bg_public.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/game/bg_public.h b/src/game/bg_public.h
index da8d65fa..9238fca1 100644
--- a/src/game/bg_public.h
+++ b/src/game/bg_public.h
@@ -224,6 +224,7 @@ typedef enum {
STAT_STAMINA, //TA: stamina (human only)
STAT_STATE, //TA: client states e.g. wall climbing
STAT_CREDIT, //TA: human credit
+ STAT_BANK, //TA: human credit in the bank
STAT_MISC, //TA: for uh...misc stuff
STAT_BUILDABLE //TA: which ghost model to display for building
} statIndex_t;
@@ -249,6 +250,8 @@ typedef enum {
#define SB_VALID_TOGGLEBIT 16384
+#define MAX_STAMINA 1000
+
// player_state->persistant[] indexes
// these fields are the only part of player_state that isn't
// cleared on respawn