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-rw-r--r--src/game/bg_public.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/bg_public.h b/src/game/bg_public.h
index feadfcd1..89eae495 100644
--- a/src/game/bg_public.h
+++ b/src/game/bg_public.h
@@ -257,6 +257,7 @@ typedef enum
} persEnum_t;
#define PS_WALLCLIMBINGFOLLOW 0x00000001
+#define PS_NONSEGMODEL 0x00000002
// entityState_t->eFlags
#define EF_DEAD 0x00000001 // don't draw a foe marker over players with EF_DEAD