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-rw-r--r--src/game/bg_public.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/bg_public.h b/src/game/bg_public.h
index 6f8454c2..2195db13 100644
--- a/src/game/bg_public.h
+++ b/src/game/bg_public.h
@@ -139,8 +139,8 @@ typedef enum {
PM_NORMAL, // can accelerate and turn
PM_NOCLIP, // noclip movement
PM_SPECTATOR, // still run into walls
- PM_DEAD, // no acceleration or turning, but free falling
PM_GRABBED, // like dead, but for when the player is still live
+ PM_DEAD, // no acceleration or turning, but free falling
PM_FREEZE, // stuck in place with no control
PM_INTERMISSION, // no movement or status bar
PM_SPINTERMISSION // no movement or status bar