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-rw-r--r--src/game/bg_public.h5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/game/bg_public.h b/src/game/bg_public.h
index a61f9ef7..62ab7fab 100644
--- a/src/game/bg_public.h
+++ b/src/game/bg_public.h
@@ -206,7 +206,8 @@ typedef enum
STAT_STAMINA, //TA: stamina (human only)
STAT_STATE, //TA: client states e.g. wall climbing
STAT_MISC, //TA: for uh...misc stuff
- STAT_BUILDABLE //TA: which ghost model to display for building
+ STAT_BUILDABLE, //TA: which ghost model to display for building
+ STAT_BOOSTTIME //TA: time left for boost (alien only)
} statIndex_t;
#define SCA_WALLCLIMBER 0x00000001
@@ -237,6 +238,8 @@ typedef enum
#define MAX_STAMINA 1000
+#define BOOST_TIME 20000
+
// player_state->persistant[] indexes
// these fields are the only part of player_state that isn't
// cleared on respawn